🛡 "What's going on?" - Every Reinhardt Main Ever

Blizz replies all over the forums!

Everywhere but here.

It’s like returning to Eichenwalde every time I come back to this thread :cry:

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Personal update;

It seems as though I can shield jump again. Please do not take my word as law. I still need to do a heap of testing. I was able to jump away from a swinging enemy Reinhardt, which hasn’t happened in about a month.

I have since re-downloaded PlaysTV so I can start recording again. I will continue to update anything I can find.

Disclaimer: Shatter, charge, and Hammer Swing…still broke AF.

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New PTR changes, someone go there and test Reinhardt!!

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New PTR update highlights:

Reinhardt

-Fixed a bug that allowed Reinhardt to pin targets that were behind him when using Charge

-Fixed a bug that prevented Reinhardt to pin some targets when he turned during Charge

-Fixed a bug that allowed Reinhardt to use Earthshatter while standing on an enemy’s head

-Fixed a bug that prevented Reinhardt’s Earthshatter from sometimes hitting enemies standing on a payload

-Fixed a bug that prevented Reinhardt’s Earthshatter from traveling up certain inclines

-Fixed a bug that caused Reinhardt to abruptly change directions when he stopped holding his Barrier Field

Roadhog

-Fixed a bug that caused Roadhog’s Chain Hook to sometimes break after hitting an enemy

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but you played for 1 hour in early plat.

Lol, that’s so dark.

Yaaas, goooood

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So, what other game breaking bugs are still there? Other than the animation canceling bug (yes I’m calling it a bug, because it wasn’t included in any patch notes), and the barrier into melee swing delay bug?

Well, we won’t know for sure until it’s live and we can actually put a few hours on this apparently “fixed” Reinhardt. There still some hit registration issues on his hammer. In my post one of the last things I linked was an older Reddit post that lists all of the known bugs at the time. May not hurt to check that out for a refresher.

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Ohh this is looking promising. Haven’t said about turning 180 degrees, have they? It’s been a long while since it happened to me last time, but …

And also fix for Hog. Bless.

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I think it’s this note here that indicates that potential fix if I understand it correctly.

… I’m blind, my dear Spud :slight_smile: Thank you.

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You’re not blind, you’re beautiful! :smiley:

Never as beautiful as you bows

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Daww, shucks

Finally we are getting some fixes for Reinhardt.
With OWL done, I guess they finally have time to fix the game.

Now if they could comment on the animation cancels removal and the sluggish movements that would be great.

There is a very clear inconsistency among heroes, some heroes are allowed to use animation cancels while others like Reinhardt get punished with secret changes to remove that, making him even slower than he already is.

Also Reinhardt’s hammer swing now knocks players so far away from him, but it happens so inconsistently making it really hard for reinhardt to stay on a target.
This is a massive stealth nerf change, because your target constantly gets knocked far away from you at random swings.

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I have gotten lucky and got a few environmental kills from those hammer swings, which are always nice, but it is pretty annoying when you’re trying to clear house but keep knocking people out of range.

Natorian said the above, so maybe the animation cancels are fixed?

Give this a read. :laughing:

Hyped about the Reinhardt bug fixes! Wish they could come onto the live servers faster. I don’t play the PTR at all. It’s nice to hear that even Roadhog is getting some love on the PTR dispite just receiving a “bug fix”.

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i don’t think shield jump is broken but the shield into swing definitely is…

Just downloaded the patch. Lets see what Blizzard has done shall we.

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Keep us updated! Interested to see what happens.