🛡 "What's going on?" - Every Reinhardt Main Ever

It’s all good. Don’t be sorry. I don’t expect you to go through my post history, haha.

Here it is if you need to add anything to it.

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Well my excitement for the patch just took a hard hit. Everyone I talk to out of game wonders why I am so skeptical about the Reinhardt changes.

  1. How on earth does Blizzard overlook things like this?
  2. Why is it other heroes have 100% Ultimate hit box connection but Reinhardt cannot be fixed…after 2 years?
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It’s the same spot every time as well. Pretty easy to reproduce.

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You FOOL! All this time you thought Earthshatter had a cone-shaped hitbox, when in reality it was that of a HEART, hence the dent in the dead-center.

Reinhardt sends you his love :heart:

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Gold elo still reveres Brig as a goddess of destruction or something. They haven’t yet mastered the arts of “stay out of her range” or “focus her down”. I promise you, if your team isn’t up-to-snuff, I’ll crush you as Rein every time. If nothing else, I’ll have DPS swap to Junk and/or Phara and punish you with spam.

But, all that aside, congrats on the late-season push! Just be careful. People actually become “game aware” in plat and will start swapping to counter you :wink:

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I am aware, this isn’t the highest I’ve ever been (I’d feel like the scum of the Earth if it was). Reinhardt is a decent counter to Brigitte, but not if I hit you when you least expect it. :wink:

Thank you for the congratulations, it feels good to be back up where I belong. :grin: (even if I had to play Brigitte to get back there quickly and effortlessly).

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Hear Hear, pass the Beer!

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So… here’s what I propose. If the devs can’t fix his ult. Give him a new one!

As much as I really enjoy getting fat nasty shatters. It isn’t worth the risk to even attempt it.

For now, might as well just keep the ult all game and scare people with the possibility of using it. xD

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Already thought of a good Rein fix:

Well look, at least they’re trying wrt the Shatter…

Thing is though, anyone see ANY posts or statements that were from the devs regarding the animation cancelling? The sluggish shield? The “bug fixes” that we still have no word on?
I didn’t think so…

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I feel like they changed their policy regarding communication with the community, until Blizzcon at least.

Jeff been the public face of overwatch has probably been moved to direct a new project and with him gone, there is noone left to answer any questions or notice these bugs or stealth changes, unless the moderators report them back to the office, which clearly is not happening.

I have a thread for a very serious bug concerning Rein and Brigitte, that has been reported by countless other people. I included description why and how it happens with very clear video examples from myself and a lot of other community members.
The bug is still present in 1.28 and ignored completely.

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I’ve read that thread.

Have the still ignored it?? For real?

I can’t even anymore…

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For the love of the Iris…

facepalm

Poor Reinhardt :beer: :shield: puts his harmony’s orb on him, you need fixing, my friend.

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“More consistent Earthshatter”

Consistently broken

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One of the things that’s also a huge issue is Reinhardt being forced to look up when against an object or down when at a ledge. This seems like it was put there as a helper of where to aim your shield, like aim assist, but it’s broken because of what it detects as ledges.

The middle point on Point B of Volskaya is a perfect example. I’ve had it happen multiple times where standing on the center point with my shield up and decide to walk forward.

The game registers the edge of that as a massive ledge and forces Reinhardt to point his shield directly to the floor. It also stops me from reorienting it. I have to completely drop the shield and put it back up for me to regain control.

This is a sad state that not a single person on the Overwatch team has said anything.

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I would really appreciate better visibility during this phase as well. It’s annoying when all you can see is Reinhardt’s crotch ( ͡° ͜ʖ ͡°) from the ground when trying to shield from a Pharah or some overhead danger.

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Not too pleasant I guess…

Well I wouldn’t be saying that. ( ͡° ͜ʖ ͡°)

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How am I supposed to area denial flankers now?
When I play rein, if a flanker gets close to my supports, I need to be able to shield and swing quickly to deny their area and protect the supports, how am I supposed to deal with flankers attacking the backline now? That’s one of the reasons I played him…

Reinhardt needs this weird balance of creating space for your team, while also staying close enough to defend them if they need it. DPS should really be helping to peel for your healers, but I usually have to do that as well more so than DPS. It is really nice when you have DPS that are just as aware as you are.

You want to stay close to your healers, but not so close that you get sucked into the damage as well. I think most flankers start backing off the moment you put your focus on them. For me, I hit a fire strike on them and start swinging, and usually the fire strike alone is enough to get a flanker to retreat.

Downside is, doing that puts your team at risk of snipers and other issues. It’s a constant balancing act, but that’s why I love Reinhardt’s playstyle because it’s super unique, way more challenging that it original seems, and if you can pull it off you WILL carry that team. Bonus points because your healers will love you.

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