Oh cool what’s this.
Seems familiar.
I guess in my version it was 3CP AAB, not 5CP AABBA.
It’s a little bit lopsided at the end there.
But I guess I was looking for a Quickplay replacement, not a Comp replacement.
Since the goal was quick games, without the stress of the coordinated teamplay needed for the gauntlet of 2CP.
That said, for Comp. Maybe consider normal 2CP, but after point A is captured, Ultimate charge is reset to zero.
That way you remove the snowball aspect.