This is the dumbest nerf i have seen. Our reasoning is that supports spend a lot of time healing so lets just NERF THE HEALING. all this does is make kiriko players have to hold down the heal button more and spend more time to finally heal someone up until they can go back to actually playing the game.
Making it so that kiriko can weave in her kunais during her heal would make this better, along with being able to use the healing offuda at any time during the heal burst. example you start the heal with 2 offuda. go into 1 kunai. use the remaining 3 offuda. then can use 2 more kunai. This gives low level players the time they need to change targets that they are healing and slow things down with ought a big healing output penalty. allows kiriko players to use kunai more effectively while healing up small bits of damage. and also space out the healing while healing poke damage. This is a way healthier way to address the heal bot issue than trying to nerf a character in a role that is struggling so much. either take actual time to make real changes or rename the role to spectator. I would also give kiriko a faster projectile speed on the kunai and then buff all other supports to meet her at that level. after that consider if the role would need further changes to make them have impact on the game.
Before you had to have really good timing to get one kunai off in between ofuda. This change is just to make that a basic part of her playstyle, much like Baptiste. We’ll see how it feels, but it really isn’t a HUGE deal. They obviously want to lean her away from her healbot playstyle.
i think it was dumb too since all it does is nerf low tier kirikos more that high elo tier ones. i mean i do try and dps with kiriko and im terrible with my suzu timing but all i have going for me is trying to heal and now thats nerfed…
DPS and tanks need nerfs too, but right now Ana and Kiriko make every other support irrelevant. Ana did not need the latest buff she got and has been the best support for years now. Every support should have a weakness, Ana has high damage, high healing, good utility, good CC and the only weakness she has is no mobility. Zen has high damage… and that’s it, but oh wait his weaknesses are no mobility, no cc, giant hitbox and low healing.
Kiriko literally has 0 weaknesses as well.
She wasn’t good before Sojourn was added, and is still the exact same balance wise as she was on release so compared to Ana and Kiriko, yes.