Sombra Versus Tracer
I been seeing a lot of these two being compared, as many may have very indifferent opinions when comparing the two. The most common argument is see when individuals compare Sombra and Tracer is that they both have two complete different job to preform. Although I have to strongly disagree, I could see where those type of individuals are coming from.
Many may not classified Sombra as a Flanker, but more so as a Scout or a disruptor. I want to ask the million dollar question here.


It is simply, it because Tracer can easily do Sombra’s job and then some. You will think because Tracer has 150hp that this will be the biggest downfall to playing Tracer especially in the higher tier, but in fact it is the complete opposite. Let’s sit down and compare the two.
➢ Tracer’s Pros
“Cheers, love! The cavalry’s here!”
Feel free to add anything that I missed, and I will add it to the list.
Sombra’s Pros
“Everything can be hacked… and everyone.”
Feel free to add anything that I missed, and I will add it to the list.
with all that being said, why do the professional and even higher tier players prefer Tracer over Sombra? Again it is simply, it's because Sombra is a more complex Tracer.
When Playing Sombra, you need twice as much skills than you would with Tracer to be nearly as effective. Not to mention that Tracers kit and abilities flows more fluently than Sombra by a mile.
Despite Tracer only having 150 hp, her kit makes up for it. Not to mention that a Tracer can easily do Sombra’s job as well. Yes, that even includes disrupting, scouting and even spawn-killing.
If you have both equal skilled Tracer and Sombra go head to head in a match, the Tracer will win 9/10 times, of course the Sombra player will give the Tracer a run for her money, but that is because all of the delay and interruption that the Sombra player have to deal with, not to mention that Tracer has the burst damage, while Sombra has NO BURST DAMAGE to even compete.
Not to mention that Tracer’s reload time is 1 second, while Sombra’s reload time is 1.5 second. Also Tracer has 2 source of dealing damage, while Sombra only has one.
This is not a nerf nor a hate thread either. When I think of these two comparison I think about Ana and Mercy.
Tracer being the Mercy and Sombra being the Ana.
What I mean by this, you will think in the pros plays and higher tier, players would want someone who has utility and damage, same goes for the support class… you will think the team want someone who has utility and healing.
I know people will probably say " Well Mercy has great utility as well", which is true, but not as much utility as Ana… even though resurrection is one of the best utility that a healer can have.
Same applies to Sombra, being able to disable someones ability is one of the greatest utility a damage dealer flanker can have. But what I am noticing more and more each time I play Overwatch, is that the ability Hack lost its threatening potential, as many people do not fear about getting hacked, but more so annoyed. I am victim to this as I don’t fear being hacked as I know more than most that hack just lost it fear potential. but that is beside the point.
I just want to see what the community thinks about this…
Oh yeah I didn’t forget.
TL;DR
Sombra is an more complex form of Tracer to the point that is it harder to be effective as Sombra than it is with Tracer. With Sombra you have to not only out skill the opponent, but when it comes to Tracer, you nearly have to enhance your overall skill by half to be just as effective as Tracer.
No this is not a rant. LOL