I definitely feel it. Sheās way too slow moving around the map and canāt reliably translocate mid fight if you donāt already have it deployed. I donāt know how the heck Iām supposed to play her anymore. Not to mention the translocator can be heard from forever away, and when you use it mid air, it displays both the destroyed, and use visual effects, making it very bright and noticeable for somebody whoās supposed to be stealthy.
She feels clunky, and her kit feels fragile. Sheās already extraordinarily hard to be good with, these changes just made that problem worse by exasperating the already existing problem of consistency.
Not to mention the detection range. I mean what the heck. As if the other changes werenāt bulky enough, this is another problem.
Iād rather revert all these changes and be an EMP bot on an invis and translocate time limit than not be able to maneuver around without getting bumped into and de stealthed all the time.