To get rid of GOATs, just limit Healer choices to no more than 2 per team, with a block at the hero select screen.
Allowing Brig to be balanced for 2-2-2, and maybe some other healer buffs, like returning some of Lucio’s speedboost speed. (Or something to make Mercy players happier).
Also, for future balance, put a limit of 2AnchorTanks per team (I.e. like Rein/Orisa)
Commentary:
This prevents large DPS queue times by offloading excess DPS players to 6Any comps.
It allows for complex team compositions, while enforcing the standard of 2-2-2.
(That can only be unlocked with team coordination).
Doesn’t make a significant portion of the playerbase want to quit the game.
Is compatible with Quickplay, which contains the majority of players, and ALL of the new players. Quickplay will be the only way to grow the playerbase.
I figure RoleBasedSR is basically the same as AccountMerging, assuming you were given 2 freebie “Account Profiles” ontop of your existing one.
Only difference would be the idea that you could have a Masters DPS player switch to a Tank/Healer, and that the limitation of not being able to switch would prevent bad behavior. When more likely, that just gets damage focused Tanks/Healers.
I think high ranking players already have plenty of smurf accounts. So it would be kinda redundant. And I think a basic 2-2-2 with no caveats, wouldn’t be a functional system in the first place.
Since you are bound to get more DPS Role picks, when you get people acting like “Finally I don’t have to Flex anymore.”
You can leave owl out of this buddy. They dont need to get rid of goats just cause few/you people doesnt like watching it.
I actually am one of those people who likes to watch that meta more than bunker/dive.
And what comes for 222 we just have to wait and see till it comes. And see how they’ve done it.
Thats part of the reasons they have yeah.
But yet goats is still beeing played at pro level cause its just their strat.
Should they nerf their players instead?
Cause what I understood from playing goats myself on scrims, etc that it works with team synergy/teamwork & such.
You can have any of the 3 tanks/supports with sombra, etc but its the teamwork what makes this & any other metas work/better.
I agree, i love goats. On fundamental level its so much harder n complex then braindead a$$ Dive. I actually appreciated what Brigs introduction did to genji/tracer.
so healers and tanks can still get too many DPS in a comp? doesnt seem fair. unless ONLY DPS can get sent to any 6 comps.
doesnt really stop that
2 ques will increase EVERYONE’s que time. will any comp ques only fight any comp ques? if so that further increases que times. if 222 is gonna happen I much rather DPS suffer more than any other than all bc DPS are the most common and have the largest hero pool.
thats gonna hurt everyone a LOT. that is not a good thing esp since people think theyll not mind waiting but in fact 10 extra seconds usually decreases players wanting to wait. it makes it feel longer than it is bc people are so impatient
People are bound to be a lot more patient if the don’t feel obligated to pick a hero the instant the match joins, and therefore have to watch the queue screen like a hawk.
Maybe get up, walk across the room, get a drink. Check out Facebook or Reddit etc.
Instead of looking at the queue timer, like staring at paint drying.
people dont like to wait even for better games. it’s why even tho LFG had similar que times people avoided it even tho the wait was the same and complained about it being too long. i have had way better games in LFG but now few play it
even when I do this it doesnt help but to annoy me that I HAVE to do other things bc of how long a que is. i hate doing those things for sooo long just to play ONE game. most people agree. its why que times have such a huge impact on player population.
people also dont wanna be so busy with something else that they miss their chance to play due to being “inactive”. not everyone insta locks. usually its only OT. those people regardless of role lock will still insta lock.
The problem with LFG is that the human element slowed things down a lot, and you were basically required to be communicating the whole time, while getting judged by a a random group lead. Ana even after all of that, you might get kicked.
RoleQueue, you just press a button, then let your brain afk for a bit. Grab a drink, read Facebook etc.