Roadhog was overperforming prior this patch, the armor change dealt a bit of nerf on his impact on damage but also he won damage reduction on headshot. His survival value increased greatly due that.
Sigma also won great deal on this patch too. Similary to Junkerqueen and Zarya.
But, rein got stronger against roadhog due the rd on hs doesn’t change rein damage and the armor and rd hs buff on rein reduces roadhog’s damage against rein. While rein got a bit weaker against sigma due the average damage on him increased, but due rein being already pretty fine against sigma due rein being able to push forward and make sigma leave space for him, the outcome doesn’t change much.
While most tanks often got somewhat more damage on rein, but less damage if they had HS and fast firing or shotgun weapons.
Running Sigma on Rein, is not great even less if there’s nobody suppressing rein to him to keep his shield and not press W.
Sigma can hit rein’s shield while walking backwards, but the moment that sigma is within rein’s range he is pretty much dead.
Sigma is one of the worst matchups against Rein if your team can’t prevent rein from pressing W even with his shield.
If you counter his team but not him, he will get space and you would feel that he wouldn’t die, not until your team kill everybody and only he remains. Rein like Sym, are heavily reliant on teammates and often if they’re not kept in check they will do some severe impact.
While I consider his hammer dealing more damage than I would like, the hp increase offsets it a bit, due the rate of fire(swing speed) being slow.
Is more akin folks not dealing with him properly, instead of him being unkillable. Bastion, reaper,sombra, hanzo, pharah, echo, tracer and soujourn often gives rein a bad time. From this list bastion, sombra, reaper and tracer are the ones who got somewhat less impact on him, although bastion would be fine against his barrier.
If he gets to the point of his abilities doesn’t have counters and he overperforms to the point of most of the time he’s being picked not leaving room for others to perform, he requires to be looked. Roadhog was somewhat fine prior to the armor and hs rd on tanks, which while his lethality decreased on mostly tanks, his survival increased to a point that wasn’t good for the game overall.
If rein, actually require any kind of nerf, would be tied to his swing damage if he start overperform too much or in some cases changing the armor ratio on his hp pool.