Giga buffing the two easiest supports who feel terrible to play against, but they nerf ana and rein…? Still no genji buffs…?
Are they aware of their players whatsoever…?
At least they finally took mcleftclick down a peg, but its one step forward, 4 steps back. I’m just…disappointed. I was having fun this season (with the exception of cass), but reading these patch notes just totally eliminated my brief excitement about the new season entirely. This patch looks beyond boring - as usual, the honest, skilled heroes are nerfed, and the easy cheese heroes get mega buffed. Its kind of funny.
Oh well, ash just got her heirloom in apex, and I haven’t played valorant in a bit. See you whenever you get your together, overwatch
Stuns always feel bad but hers doesn’t bother me as much as others because at least its a skill shot. Literally baffling that they think moira needs to be even easier and more forgiving, and brig just got legit turned into a second tank. I didn’t even mention life grip in this post…I mean, its unreal
It may be a skill shot(arguably so against tanks), but like cmon. Every other stun in the game was 1 second or less. Ana is at least on par with other stuns and at most 5 times as long, it’s rather ridiculous.
You get slept, go the full duration, then die, Ana added 50% more to your respawn timer
The improbability of landing this combo is exactly why it makes no sense to remove it. Besides this the hero needs to reload more often than cree now, and does lower damage than most of the support roster. It feels like he’s throwing fistfuls of paperclips… even mercy’s primary fire out-DPS’s genji 100 vs 92
Mercy changes are likely overall a nerf and you’re smoking crack if you think this.
Moira idk. Just seems unnecessary to change her like that.
Ana makes tanking awful and pretty much holds support balance hostage due to anti nade. Rein they overbuffed in a previous patch so this shouldn’t be surprising.
No, they just simply don’t listen to people with a severe superiority complex and trash on other hero mains for playing the game.
I hate these kind of “specific crowd/character” changes that make characters worse, like what they did to Ana’s Sleep. I mean, in the bigger picture, at least they didn’t globally make it worse so I’m thankful for that, but I hate that it for whatever reason “doesn’t work as well” on tanks.
Non-Ana players don’t know that Sleep is our only escape route option, and yes people, on small, fast, mobile DPS flankers it IS considered a skill shot.