Give D.Va headshot resistance…
or give Tanks headshot resistance.
Has this EVER been Brought up with the Balance team?
– Thanks
Give D.Va headshot resistance…
or give Tanks headshot resistance.
Has this EVER been Brought up with the Balance team?
– Thanks
hey andy! can you confirm that ball got a reduction in size O.o he seems tiny
Is WB slam different? From Jecse POV when he was playing in the second round, he was slammed but it didn’t lifted him due to lifting up his shield whereas Jecse tank did.
Curious if swapping between day and night on certain maps will be a thing. It’d be a nice change every once in a while IMHO.
Dorado at day, looks hella weird though.
Mei feedback: she needs a passive which makes it so enemies hit by her deal less damage for a duration of time and a mobility tool like all other dps have; her rate of fire still seems clunky with the delay
Observations from these new videos:
Please a question, will the maps rotate in time? Will they be randomly day, night and afternoon? , it would be something new , i like new sound effects
Aren’t they supposed to change maps to have more natural covers ? (Refering to havana) Or it hasn’t been changed yet ?
yeah they were supposed to released them yesterday
But we got jebaited
Anyways, already seen all the “new footage”
My concerns are pretty much the same as before
Damage boost and nano boost still look ugly impo
However the new Lucio speedboost detail showing on ally’s feet is kinda nice.
lol at Zenyatta getting hacked and instantly dying.
I still fail to see where is the “OW2” part in all this.
The maps looks exactly like OW1. They just did the same thing they did for CTF.
I hope they add a “select daytime” for every map so if I want to play with night maps I can just chill there and don’t hurt my eyes.
A darkmode menu feature would be also very needed specially for people like me with very delicate eyes and poor vision
I watched all the videos already.
Agree on everything you said.
Damage is extremely overtuned and supports feel useless.
Tanks still explode in seconds btw.
Only 2 CP get reworked, most of the hybrid map stayed the same.
New York looks nice, alongside enough entrance/flank routes despite it being super open.
bruh he looks bigger to me lmao
And Reinhardt looks smaller
Maybe im just crazy at this point
And genji instantly dying to discord + soldier
Or Dva demeching after 2 seconds / Monke and Rein exploding every teamfight after 2 seconds
Damage is extremely overtuned
Bastion looks really, really bad. He needs so much pocketing without self heal.
Andy, if you could shoot the dev team this small piece of feedback, it would be greatly appreciated.
Mercy’s blue beam is too thick. I talked about this with other Mercy players, and the general consensus is that it looks beautiful, but it obstructs your view. Something like a 15% reduction in size might be just right.
Yep I hope they rethink their rework for Bastion. I think they should give back his self heal.
Yep, and the new damage boost effect I hope it gets a redesign. It looks like a bunch of floating PNGs.
I’m glad Lúcio & Brig look pretty effective. It seems like most of the support viability problems revolve around Mercy specifically. Hopefully they can balance her without losing her appeal.
But yeah, rarely saw that support passive make a difference. Dps passive looked like a lot more fun than I expected.