Overwatch Retail Patch Notes – January 7, 2021

Overwatch Retail Patch Notes – January 7, 2021

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.


EXPERIMENTAL MODE

The next experiment begins! This time we’re hoping to get your feedback on some balance changes. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.


HERO UPDATES (ONLY IN EXPERIMENTAL)

Ashe

The Viper

  • Aim-down-sights damage reduced from 80 to 75
  • Aim-down-sights recovery time reduced from 0.7 to 0.65 seconds

Developer Comments: Ashe being able to eliminate 200 health enemy heroes with one headshot while assisted by 30% damage boost became too dominant, especially when combined with the other improvements to her weapon. We are lowering the maximum damage but also the shot recovery time to keep her overall damage output relatively the same.


Hanzo

Storm Arrows

  • Shot recovery time reduced from 0.3 to 0.25 seconds

Developer Comments: This rate of fire change improves the feel and effectiveness of the Storm Arrows ability and though small, adds up over the course of firing 5 arrows.


Sigma

Experimental Barrier

  • Redeploy cooldown increased from 1 to 2.5 seconds

Developer Comments: We’re increasing the cooldown of Sigma’s barrier to require a higher commitment to its placement and open up additional opportunities for counterplay.


Wrecking Ball

Adaptive Shield

  • Shield per target reduced from 100 to 75

Developer Comments: Wrecking Ball’s high mobility and potential for massive shield health have left him a bit too survivable after the overall damage and crowd control in the game have been tuned down. We are reducing the amount of additional shields he generates per target though the base 100 shields from the ability remains unchanged.

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This Experimental mode is anticipated to be available until the morning of Monday, January 11th (PST)!

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