I noticed that even though I have the setting options for 3440x1440 and 21:9 aspect ratio available, there are still very visible borders present on the screen that would amount to probably 50 pixels on left and right border combined. I play in full screen (not borderless window), and in OW1 the display stretched the full screen resolution, but not so in OW2.
It’s not game breaking, but I paid for my whole screen and I’d like to use it :<
Relevant graphics settings:
Resolution: 3440 x 1440 (144hz)
Aspect ratio: 21:9
FOV: 103 (max)
Dynamic upscaling: Off
Regular image upscaling: Off
Same here, native 3440x1440px resolution is impossible. Small black bars on left and right side and graphic looks blurry.
Why do i need to select the screen ratio? Isn’t that given implicit by selecting the resolution? I don’t get it…
But its ok Blizzard, UWQHD monitors are not yet available for long
Looks like a bad trade, giving my PAID and WORKING Overwatch 1 for a “new” “Free to Pay” Overwatch 2 (where is the difference exactly, and why did it took years to “relaunch” Overwatch 1 as Overwatch 2???).
No luck with trying that. I’m able to set it to 2560x1440, which stretches the image out to fill my screen, but no matter what, 3440x1440 gives me black bars.
Overwatch 2 does support 21:9 aspect ratio with no black bars. It does not support 32:9.
If you have an Nvidia GPU check the Nvidia Control Panel to see if it’s overriding the aspect ratio set in-game.
Right-click the desktop and go to Nvidia Control Panel
Click on “Adjust desktop size and position” on the left
At the top select the monitor Overwatch 2 will display on
Set Scaling to Aspect ratio if it isn’t already
Perform scaling on Display
Uncheck the option for “Override the scaling mode set by games and programs”
If all of that is correct and it’s still showing black bars in your 21:9 resolution try resetting game settings through the Battle.net app. Test both Fullscreen and Borderless Windowed display modes as well.
Overwatch 1 didn’t support ultrawide either. It just zoomed in on the 16:9, and cut off the top and the bottom. If you used 21:9 on overwatch 1 you’d actually lose vertical field of view rather than gain horizontal. The bars on the side is actually better.