I’m 95% certain this isn’t a buff. This is a correction to their patchnotes to be more transparent about the change. Nothing about this suggests they implemented a change not already in the game.
It’s certainly a buff from the version of Roadhog before the patch.
His hook is more consistent, his falloff on primary fire is better, and while his secondary fire is somewhat worse, it’s pretty negligible between the falloff improvement and his already wide spread.
All around in testing. From the end of the draw bridge to the door in eichenwalde. Roadhog does 50 damage to shields at Max range. That’s still pretty good. In comparison, at Max range McCree does 35 damage to shields at Max range. He has less health and sustainability compared to roadhog so the only issue with roadhog isn’t his damage output, it’s his feeding issue
That’s not the point. I’m saying that these changes were already part of the patch. They just didn’t mention the specific details and went back to update the patch notes. This isn’t “a buff to address the backlash.” It’s just proper change logs.
His gun is a shotgun. his pellets spread out after a certain point so that most of them wont land and thus they wont affect whoever you’re shooting at that much.
He DIDNT have fall off damage. NOW he does due to this NERF.
The only BUFF he received was to his primary fire which spreads like a lot at those 20 meters away and would do less than 50 damage at that range with his current damage nerf.