Well, I got about 40 changes put into another game called as PlanetSide. Including writing a miniaturized installer that was downloaded over 30,000 times. That was later copied by the devs.
Previously wrote a server modification for another class based shooter called TRIBES, with about 40 servers running it, and tournament play for years with about 25 teams.
And I can point to a wide number of changes that line up with ideas I’ve posted. A lot of which are highly technical and very specific.
Here’s a couple:
GreyFalcon Topic Codex
The whole system that allows for rapid patching, and experimental mode
Probably all 4 of the most recent Mei changes, the Double Headshot changes on McCree, the weighted ticket system for owl hero pools, limiting the hero pools to Masters/GM/Pro based on OWL pickrate.
Heck, I even have a concept that is basically hero pools.
To put it simply, there’s probably more of my ideas in the game, than the rest of the forum community combined.
And I have a pretty strong background in class based shooter game design from other games.