Mercy was a perfect mistake

Current Mercy before and after nerfs isn’t healthy to the game. I don’t like her on my team or on enemy.

When she pockets me on S76/Pharah is just unfair to the other team…

We need full rework, battle Mercy. Take that caduceus and make it shoot something. And by it brings magic to the world of OW.

Clearly I’m being exaggerated, but I just want them to make her another hero…

Hitscans are overtuned and Pharah is a broken design that should have been reworked years ago.

Mercy isnt to blame for either, and neither is dmg boost numerically overpowered considering it deals less that any support’s personal damage. It only makes design and balance problem heroes more apparent, and thats about it.

The only thing that Mercy is ‘‘unfair’’ with is making apparent how poor their ability to pick the correct hero and lack of game awareness of many current lower rank support players have. Mercy dedicates herself fully to healing while the enemy Ana misses 75% of her shots against a Rein wall while her team is all below 50%.

if an enemy Mercy is having a strong impact in a game its because of two factors: the enemy team picked an overpowered DPS hero, or your supports are thumbing their noses while you are picking encounters.

actually she hasn’t.

OG Mercy was fine.
in fact she was least picked support back then.

Only reason ppl started hating her was Mass rez absue becasue the devs gave her god mode during it (the ult never needed the buff as it was perfect example of a high risk high reward chocie ultimate) which made it broken.

all she needed was revert of that buff.

the rework was not needed and casued more issues than mass rez ever did.

GA 2.0 (ow2’s) was not needed as nobody wanted it and OW1’s was fine. (nobody qq’d about it)

(almsot) every problematic change is a result of DPS/Tanks who hate her (not dislike kit but straight up hate her and just want her trash tier)

DMG Amp is easy to fix problem devs refuse to actually do.

How to fix amp (all forms not just mercy’s) is modernize the mechanic itself.

  • Make 1 & 2 shot heroes (basically the 70+ dmg per shot dps) unable to receive amp’s effect.
    this fixes dmg breakpoint on all current and future heroes while also not harming the majority of dps who arent issue with amp.
  • Disable double dipping of damage amp & crit modifier.
    Shouldn’t get both. only take the highest dmg modifier.

Congrats! Amp in all forms is now fair and not broken & devs can stop wasting time changing Mercy who isnt the problem its the outdated mechanic not being updated for the current OW.

They could just replace that buff with Valkyrie.

For a while Mercy players asked for some form of independent mobility. Unfortunately, Blizzard decided to do full rework instead.

It will sound like a conspiracy theory, but it’s almost seems like developers intentionally introduce broken elements to justify nerfing something else.

You did see the Moira changes, right?

I’m not sure whoever balances the game bases it on that lol

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They were literally hellbent on making her easier to play leading up to the change to OW2. That does not sound like any dev ‘realised’ they’d made an ‘incredibly braindead’ hero.

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They made her easier to survive, but not to play.

It’s like constant misconception of developers - they mess with survivability of Mercy, while not paying attention to things, that would require that survivability. You know, stuff support supposed to be doing, so they are HVT.

Are we just going to ignore the constant nerfs after her rework? Specifically, the January 30th 2018 patch that was so heavily detested by Mercy players that it kick started not one but two movements calling for Reverting and then Reworking Mercy?

The previous two feedback threads were on the old forums, and were pages of people asking for a revert. Did we get a revert? No, we got more nerfs.

What “constant nerfs”? She hasn’t been touched for years.
The funniest thing is that she became meta after the recent pistol buff of all things.

Because she’s been balanced :woozy_face:

The only time they’ve touched her since OW2’s release is to nerf her. Your point is moot and exposes your bias against mercy players, which we all know which is why you get hard ratio’d whenever you decide to give your opinion on here.

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Well not anymore.

You’re easily baffled. Maybe baffled people shouldn’t be called on for solutions.

You mean after Sojourn got that tiny little nerf to her damage, that easily gets undone with damage boost?

It has happened countless times with other dps before and will keep happening if boosting remains the same.

But this upcoming patch did listen to mercy mains at top level. Didn’t one of them make a video explaining that it’s not possible to escape after rez because your cooldown isn’t back yet for GA. So now they made it so you have it back after rez and they maintained the position on the tech making it so you can’t rubber band back and worth in the sky.

And how many times we need to learn, that listening to top players tends to work out in bizarre and unexpected ways for everyone else?

They fixed that before Mercy 2.0. No one remembers because mercy 2.0 came out like a month later, maybe not even that long.

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well, they addressed that…but then net-nerfed her again.

The only instance where this isn’t a nerf is if you don’t do anything during Guardian Angel - you do not press crouch or jump.

If you do either, it’s actually a longer cooldown than the last patch, and you don’t have the healing buff on critical targets. Top players are actually calling this patch out for nerfing her again and just generally keeping her in this weird, “this change is so stupid please stop iterating on it, you cannot make this horrible change work” flux.

They fixed that particular issue at the Gibraltar 3rd point spawn on live by finally implementing an LOS check. But no one ever seems to remember or care because just a week or two after that particular fix/nerf, Mass Rez was deleted entirely. Neither Blizzard nor the community bothered to give such an LOS fix a chance. All the vocal Mercy haters, popular streamers, the OWL players and casters, the devs themselves—everyone but half of Mercy’s own playerbase it seemed—was too gung-ho for Mercy 2.0, which had been in development and testing for months.

IMO, that was (and continues to be) unhealthy game development, and a damn shame for Mercy players for having to be stuck dealing with the never ending fallout from delusional and spiteful people making the changes and providing the feedback about her instead of themselves actually being listened to for once.

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If Mercy mains rioting was enough to deter the devs, the Moth Rework (and all of of Mercy’s many QoL-destroying nerfs) would never have gone though.

The devs have been stonewalling upset Mercy mains for YEARS by now. Most of us have given up on leaving feedback at all, because the devs always ignore it and force their changes though anyways.

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