38% to maybe %40 fight win rate with EMP in OWL Before the nerf.
Now you want to see what the win rate is of Snowblossom, GravDragon? Or NanoBlade?
Irony is, Not one single meta was ever formed around EMP.
38% to maybe %40 fight win rate with EMP in OWL Before the nerf.
Now you want to see what the win rate is of Snowblossom, GravDragon? Or NanoBlade?
Irony is, Not one single meta was ever formed around EMP.
Winrate doesnât matter if theres low options for counterplay. It also doesnât matter if sheâs picked only for a fraction of a match to get through enemy defenses. Judging only by statistics leads to stupid decisions and statements like this one:
Never said there was. Nor I ever said she was meta.
That is the thing though, 60% of the time EMP did nothing at OWL level of play.
So your argument goes up in smoke.
You cannot argue statistics. Of course people can ignore them, which is why Sombra got nerfed. It was nothing but a QQ nerf.
There was never any justification for it.
Unlike Mei/Doomfist, and a few others.
However, Personally as a Sombra main, I never felt DF needed a nerf. But itâs not like anyone listens to Sombra mains anyways.
That isnât what my implication was.
The point Iâm making, is people call EMP Overpowered, but yet in 20 seasons of COMP. Not one meta was ever formed with EMP as the basis of it.
You canât say EMP is broken, when it has the worst statistical data in the game of all the Ultimates at EVERY level of gameplay.
And Blizzard is full of crap regarding that statement.
Statistics donât lie. People do. It is also a known fact Blizzard never wanted Sombra in the game. Everyone at Blizzard hates Sombra.
So sheâs oppressed by the devs more than any character in the game, with close exception to Mercy.
The difference is Mercy is still played at every level of game play. Sombra is not.
Iâm not saying it is, Iâm saying it was.
It had almost no counter play and the only actual counter had it very hard to actually counter it. That is not good game design.
By your logic, I could argue that Moth Mercy was balanced because she had 50% winrate. Except she wasnât, because winrate is not all that matters.
Small nerfs are much better than guttering a hero.
We should wait until live to fully assess the situation.
From my ptr experience, regardless of it if was enough or not⊠the nerf hits a lot harder than what the text may seem.
Sooo when do they dumpster Widowmaker, Genji, Tracer, Hanzo?
They wonât. That will never happen.
They will nerf Sombra 1 time for each example I give, before they nerf their OWL bread and butter characters.
Genji and Tracer (somewhat) are trash now unless the hero that this topic is about and Hanzo get nerfed, along with Reaper.
Widowmaker needs a whole new topic of her own.
A GMâs best advice against countering Widowmaker, âA better widowmakerâ
Great counter play design there.
Did GMâs ever consider Sombra as a Widowmaker counter?
Because I literally didnât say:
Not saying you, but most GMâs say the only counter to a good widow is a better widow.
By your logic, thatâs poor game design.
When does Widowmaker get dumpstered like Sombra?
She wonât. Biased development is why.
I am not arguing the merits of skill needed to be a good widow, but skill and statistics donât matter, remember?
If thereâs no counter play it is poor design.
Your words not mine.
My understanding is that it wasnât due to the ability to get out in front of a teammate to âprotectâ them, which is just good teamwork and a believable interaction with a chemical spray weapon, but because the freeze mechanic could be cheesed by two teammates constantly swapping places so that neither of them would ever get frozen. Thatâs where we leave âgood teamwork and counterplayâ and get into âcheesing a characterâs mechanics, making her useless by utilizing a gamey tactic.â I also assume thatâs what was meant by disallowing her to do damage because of having two opponents. It doesnât stop her from doing any damage at all, but keeps her from doing relevant damage, which is just as bad.
No one complained for a long time, suddenly ânerf Mei!!!â threads all over the forum. Maybe some other balance issues casued this? Maybe there are no heroes to counter her?
And not to mention this âMei is cancerâ mentality cause DPS players to avoid her? Not even try to hit her just run away and find some other emey to fight with, that mentality is a hugel problem.
As a tank itâs not pleasant, but maybe the shield nerf casued this problem? Orisa coud chalannge Mei, but with her weak a*ss shield she coudnât even fuction as a tank. And no toher tank design is made to have some utility agains Mei. The problem is not Mei, the problem is lack of tanks and supports who could counter her.
Donât think so. I play in Gold and get a lot of results with Mei. I also face very good (for Gold I mean) enemy Meiâs. In Gold itâs not rare to see a team push. When you have this, you can destroy multiple people with Mei since itâs a team fight and people often donât focus 1 hero at team fights.
Thatâs a fact. I never understood why people hated so much Sombraâs hack ability and not Meiâs Freeze.
You are wrong here. We had threads and people complaining. I my self complain about Mei since even before 2x2x2. But she was not Meta (which does NOT mean she wasnât good or op). She has been buffed before GOATS ended and people just didnât realize how good she was. I remember a couple people playing her in GM, like Kephrii and absolute wrecking the enemy team with wall plays and freeze. Now that she is meta people think we started to complain only now and thatâs a proof that the community has short memory.
Wall is meta. She has her utility which makes her sought after bc she can create space after tanks have been reworked to body block more than barrier block, but sheâs not at all as strong as everyone whines about. Sheâs just a viable character. She was viable all the way back from the soldier/dva/rein/Ana/lucio meta patch, and then she fell off in the following 1-2 patches after that of even being in a healthy pickrate/winrate all the way until goats died.
Before that people were making the same complaints (when she was viable but not meta) âshe feels like an offtank blah blah blahâ, and then for two years of her being f tier, if anyone said that they wouldâve been laughed at. This is what healthy meI looks like. Deal with. The devs already said sheâs middle pickrate even in gm. Sheâs not meta, sheâs just viable.
Itâs different. A good mei can absolutely carry a game, and is frustrating to play against, but not nearly the same kind of frustrating or carry that a burst damage hero can carry when theyâre viable.
Iâve played masters games of widows, hanzos, doomfists, meis carrying the game, and Iâll say I see mei solo carry the least out of any of those âmetaâ heroes, and Iâll pick a game against a good mei over those other heroes any day of the week
Itâs because people are meta slaves and think everything should be defined by the meta pros play. She was super viable before and was never f-tier. People just didnât pick her and used her strength with the full potential. Wall was always there and was never modified for a long period. That already says that is the players that didnât know how to use her properly.
No. Thatâs far from healthy. Mei being viable is equal her being oppressive. She will always be oppressive with wall + slow and stun on primary. And like I said, pick rate doesnât define the power of a hero.
You even said Wall is meta . She is meta whether you like it or not.
Thatâs a opinion. I find it a lot more frustrating (by a huge margin) to play against Mei over playing against burst damage. Doomfist, Widow, Hanzo⊠they all have burst, but at least they donât rob you from the chance of doing anything even MOVING!!
Again, opinions. I would pick a fight against Widow, Doomfists and Hanzos over Mei any day of the week.
i played her even back then and besides of multi freeze and projectile falloff, she was prettymuch the same. but back then she was in the defense category so most players treatet her like a throw pick.
this community is friggin hilarious
Bro are we still complaining about Mei? lol I play mc cree and can easily deal with her, with low mobility I can still dish out punishment to Mei and her freeze time was lowered and I even if frozen usually get away from her.
I think the people that complain about her either donât know how to flank, or donât know how to deal with a flanker⊠seriously guys it is not that hard, stay out of her freezing range and you win basically⊠how hard is that? lol
I think what she needs is to either remove multi-freeze or remove total freeze from M1.
If she can only freeze one target at a time, or can only slow a whole group of people at once, It would go a long way to reining her in.
If I was to remove her freeze and have only slowdown I would probably revert yesterdayâs nerf to the slowdown. 30-90% and 1.5s wouldnât be busted if she couldnât actually stun you with it.
Sheâs already put in check by the snipers. Orisa, Sigma, and Zarya have different parts of their kit that mess her tactics up.
Boops and speed boost shut her down as well. Especially her ultimate. Mei only hard to people that donât understand range or spacing.
Outside of that, besides her wall, her gun game is weak.