An alt-fire for Reaper and a decrease in time to freeze for Mei.
I am guessing for reaper they will do something like increase his healing a lot and make wraith form able to toggle.
People will cry he is op cause killed a tracer or something. He will then lose all healing, wraith will have a longer CD and his damage will get nerfed. He will end up being worse than he was before.
Mei: LMB goes through barriers and DM. Also, movement abilities are slowed based on freeze buildup.
No specific ideas for Reaper yet.
Reaper - Decrease Wraithform duration by 50% and increase fire rate by 50%. Then remove increase to fire rate 2 weeks later, but keep 50% decrease to Wraithform.
Her secondary fire used to be faster back in beta. It was nerfed for a reason.
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Itās the Mr. Balance Man!
He said something good!
Hi Mr. Balance Man!
How would that add any significant raise to his power level exactly? I mean, how would this make him better against tanks?
Tightened spread, please. Even if itās just reduced by an angle of 0.5.
Are you gonna respond to an ana buff thread? We want you to see our ideas
Youāre spitting out all this info, and yet Stylosa hasnāt uploaded a video on it yet. Heās slacking, smh.
Wait, didnāt Geoff specifically say that Reaper couldnāt cancel Wraith on command because it would make certain Reaper counters less reliable (read: hookshot, flashbang)?
They have also said that things change. For instance, there never was a plan for Deathmatch to be a mode
I only hope that isnāt the only thing that is getting changed and thereās more. Thereās literally nothing about his kit that is in good conditions.
An alt fire would be pretty sweet for reaper, but I think they might do something with his wraith form since moira now just has a faster (and in some ways better) version of it.
I could imagine them making it so Reaper goes invisible when Wraithing to make him a proper flanker
The ability to cancel Wraith Form would be nice, but I really hope it isnāt the only buff Reaper gets (assuming heās even getting this buff in the first place).
This wouldnāt give Reaper the mobility or versatility needed for him to escape F-tier and compete with the other DPS heroes.
Since youre lurking and looking to boost Reaperās ability to deal with multiple tanks, you can consider some sort of passive buff for every character with over 250 health in his proximity. Say anything over 2 characters with 251+ hp in his area give him a frenzy (move speed, atk speed, reload speed, or damage) buff per character, thus making him scale against tank comps, or during Brigetta/Lucio ultis.
If you wanted to attach some gameplay element to this to make it more engaging, or allow for counter play windows, that would be even better. Say a small channel time where he amps himself up before going in. Add an audio queue so the enemy knows a frenzy reaper is coming in.
Seriously consider allowing Reaper to have a Max Payne roll where he can shoot a few times into his shadow on the floor and reappearing where his teleport was placed previously
This is true, I said I was concerned about a change like this for that reason. However, with an increased recovery time before he can fire there is still a good window of time for counter-play, even with an early cancel.