Tanks are the ones that need the full antiheal the most though? You dont need to antiheal dps because they dont have stupid dmg reduction and immortality abilities to the point that anti is required to kill them, unlike tanks
People need to stop babying tank players. They are the most broken role in the game by far. They have access to characters that both nullify/ignore antinade like dva, zarya, ball, orisa etc, but they still will hard lock hog/mauga/queen and cry.
Fact is they just want an easy life and roll over the enemy team solo. If anti nade didnt exist tanks like hog and mauga would be the unkillable and thats exactly what they want.
Tanks just want to be unkillable machines that can solo an entire enemy team by themself. They want the highest dmg, the most kills, the least deaths and to be able to do everything with 0 counters.
Tanks should be the frontline of the team. They should be the damage absorbers and space makers. If we continue making tanks that are outdmging dps and have no ways to absorb damage for the team, we are not making tank characters. We are making dps with triple health.
Queen, mauga, ball, hog, doom.
Funny how no one likes playing against or with any of these characters. Only the players playing them enjoy it. Really says something about the design. People preach that rein is the best designed tank yet none of the recent tanks are designed in the same universe as him. Maybe stop making tanks that are just dps and make tanks that actually tankā¦. Yāknow like rein