People have been saying the game was dying after one week.
Overwatch isnât going anywhere. People might lose interest but interests come and go. The game still has a steady player base and plenty of additional media.
Overwatch isnât dead, it isnât dying, and Iâm sure Iâll be saying this again next week.
There is a point when a game stops thriving and sometimes never thrives again. People want Overwatch to thrive, not just survive. In Overwatchâs case, there is âno such thingâ as a non-thriving Overwatch. This game will not work well in mediocrity and will likely âvanishâ if it enters that state.
I agree, but to claim this game is on its way to the grave when itâs actively pumping out content, OWL, and unique heroes multiple times a year is just silly. This game isnât being run by five hundred developers. To expect a handful of people to provide minute-to-minute, well educated, well rounded, on the dot and flawless fixes, on top of brand-spanking new, fun, well made, unique, bugless, exciting content every two weeks is just plain unrealistic.
Video games are hardly easy to create, let alone upkeep. OP may have some points, but this game is far from dead, dying, or âsurviving.â
People donât stop playing to complain on message boards unless theyâre tilted. Everyone who is actually playing and enjoying the game isnât going to post about it.
No one knows. Because Blizzard doesnât release the stats. OP assumed itâs dying, but they donât have a clue. My games load quickly. Never longer then a minute unless Iâm playing super early in the morning.
I still fail to see the point. OP said itâs dying. Maybe his friends got bored. Maybe they only see the negative comments. Which my original still stands. If youâre judging how active a game is from how many friends you have playing, thatâs a fiscal and wrong measure. Especially if itâs on console.
The point is, if everyone of your friends quit long ago, it can easily cause one to feel the game is dying. This is a feeling thing as Blizzard does not release numbers. If they do then we would be able to have a more accurate history of player numbers and would have to rely less on friend list speculation.
If enough people feel like the game is dying, the would jump ship and then the game would actually die. It is a very real fear people have.
Then people need to re-evaluate their fears. Iâll fear the game is dying when it takes me 5 minutes to join a match during peak times. When you donât see every seat full at the OWL. When the forums are all but silent.
Until then, people can just, honestly, get over it. People play different games. Like I said, especially console. Console users are extremely fickle about what games that they are playing. But OW isnât going anywhere anytime soon.
Funny how they would say these exact same arguments for WoW and itâs been going on forever.
I thought there was a large amount developers working on Overwatch. âEverythingâ screams, âmassive investmentâ with this game. Despite this, are they still providing low developer support for Overwatch?
Really getting sick of all the sugarcoating. Come on now. Gameânot getting any better. Thr flood of timr lock content and actual good skins ate being further buried under unwanted content.
The forum damage control. The typical act of hiding player numbers and activity heavily. Which is a sign usually from this company when one of their games isnât doing good.
Case in point WOW has been on a steady snail pace decline since Wrath of the Lich King. Yet they drew in so many players and it had so many hools that they could continue running it for years to come.
Diablo 3 , Heros of the Storm, Heartstone, Starcraft all of these games never come into a real life conversation. Usually the response I get is a grunt then we just discuss how old the game is and how it could have been better or improved.
Now Overwatch is a different story. I get ridiculed for claiming Iâm a fan of Overwatch. People laugh and yell something toxic as a reply. Now that is bad.
Saying this game is fine will not make it better. If you wanna sit there in the same manners the devs do mindlessly playing a game that is growing ever more frustrating in its experience then be my guess.
But we warned you. While it isnât dying or will die any time soon the fact remains.
Thus game is in decline and not getting any better.
This is fairly typical forum âhysteriaâ, and is not proven far as I know. Perception is indeed powerful, though, and âmore people complainingâ sounds like a sentence from someone who has a short history with online discussion.
I would love to see patches more often. There are times when it feels extremely stagnant, but I donât think that applies to OW recently.
Depends which side of the fence you are on. There are those who love the change, and those who hate them; again, forum hysteria can have you believe either or.
Thatâs natural. Games are seen more as social tools than ever before, but at the end of the day, they are games. Just because itâs popular does not mean you need to play it the same amount all the time. There is no quota to fill.
The balancing comment is insubstantial, but I agree with the rest entirely.
As I said earlier, these changes are bad for some, and good for others. You wonât find many people on this forum whoâd disagree on some of this, but Iâm not seeing a constructive point here outside âI disagree with some balancing changes that happened.â ⌠which is a completely normal opinion.
I want more maps and heroes too, but I think youâre being selfish and unreasonable here. You donât need to stop all this for:
I want a guild/clan system myself, but taking away from the regular events or partly abandoning OWL will not help there. Again, thoughâŚthe comment on balance is an enormous discussion that your post isnât actually helping with.
Then keep supporting the idea. If it doesnât happen, then so be it.
My suggestions and ideas have been ignored on Blizzard forums for over a decade, yet I still post them. They have no obligation to listen or pander to me for any reason outside their production pipeline, and the idea itself.
My point? Saying:
I HATE SEEING THE GAME DIE
When perception is the key element means dismissing a lot of reality.
So long as you can queue and get into a game in a reasonable time, the game is not dyingâŚbut thatâs just my opinion.