Continuing the discussion from Unauthorized Third-party Software:
What about 144hz monitors, low latency fibre optic networking, positional sound auditory hardware?
Continuing the discussion from Unauthorized Third-party Software:
What about 144hz monitors, low latency fibre optic networking, positional sound auditory hardware?
they arenât 3rd party apps. Visor ban was needed, Pursuit wasnât. Anyone who says different is misinformed
Is an Asus 144hz monitor considered a first party application/tool then? Is it manufactured by Blizzard and comes with the game or everyoneâs computer? If not then arenât we actually on a non-level playing field to start?
itâs not an application
Application or not, Blizzard says that the âfoundation of good competition is every player equally equippedâ. If one person has 60hz and another has 144hz, are they equally equipped?
No, those people who make those things send fat licensing fees to Blizzard. Visor doesnât.
Also I donât think 144 monitors help much if at all really.
I have a 60hz monitor and i get significant tearing. Many people have told me 144hz makes a world of difference. 144->240 has diminishing returns, but 60 â 144 is like another world
I tried to explain this on another post but they didnât understand so Iâll try again.
There is what Iâll call an âaccepted levelâ for these things.
In this case regarding the quality of a PC, the âaccepted levelâ would be a good PC that runs smoothly. Exceed the accepted level (Which isnât possible in this case) and you are cheating. Go below the accepted level and you are just disadvantaged. For this, there isnât much Blizzard can do for you.
Regarding third-party programs like Visor etc., the accepted level would be just playing the game normally. Exceeding that would be installing programs like Visor, hacks etc. Going below the accepted level would be putting a handicap on yourself as you play, say if you wore a blindfold.
Hopefully this makes sense.
Bingo charrrrrrrrrrrrrr20
ButBlizzard havenât said anything about an âaccepted levelâ. Sure, thereâs minimum requirements and recommended specs for a PC to run Overwatch optimally, but Blizzard have actually stated they want everyone âequally equippedâ. Their statement and philosophy here couldnât be clearer, but is it in line with reality?
They donât need to. Itâs just logical based on how games are designed.
If they designed the game for only âmehâ PCs, then yes, people who used better PCs would be exceeding the âaccepted levelâ (cheating) and I imagine banned. But thatâs not the case.
Are you even using a 144hz screen with 144 fps?
The difference between 60 and 144 is substantial.
Thats what I was thinking.
People making those kind of statements usually never experienced the difference between 60hz and 144hz.
60hz is a slideshow.
I actually canât stand it anymore.
Arenât the servers only updating 61 FPS? So anything above that is pretty much useless anyway, other than being easier on the eyes.
I swap constantly between 60 and 144 because at work I got 60 and at home I got 144. I feel the difference every day and I would never want to go back to gaming with 60hz.
If I got a decent PC, I want to experience the smoothness and framerates it puts out and you just canât do that with 60hz screen.
Even the difference between 60 and 120 is massive.
Iâm not sure I understand this part. What exactly is the accepted level from a numbers point of view? You say a PC that âruns smoothlyâ, but smooth is subjective. You have people in this thread agreeing that after 144hz they couldnât go back to 60hz - because to them, after experiencing 144hz, 60hz no longer felt smooth. On the other hand, some would say that 30hz is smooth enough, as used on many console title. So what exactly is the agreed definition of smooth? What qualifies as âa good PCâ? And why isnât it possible to exceed this accepted level (thereby cheating)?
In the other thread, I said a âperfectâ PC instead of a smooth one but they misunderstood which is why I now said smooth to try and avoid unnecessary confusion.
Ideally, youâd want the best specs there are, and thatâs allowed because itâs the accepted level.
Not gonna lie, itâs a bit hard to describe. Basically, the âaccepted levelâ for this scenario is the top end of PCs because thatâs the level that this game (And most games) are designed to be played at. Anything less than that level would put you at a disadvantage (Which the developers canât help besides optimising to the best of their abilities) and anything more (Which isnât possible here; you canât exceed the limits for the best PC if that makes sense) would be cheating.
Is it though? If weâre talking a theoretical beast of a PC specced to the absolute maximum available right now, that would be something like (just a guess, I havenât been keeping up with the cutting edge of technology), for example an 8K or 16K res screen, HDR, etc. Was Overwatch actually designed to be played at 8K? I know you can bump the resolution up, but the textures themselves might not have been designed for resolutions. Iâd imagine a competitive game like Overwatch was actually designed for the broader range of consumer systems? Iâm still not understanding this theoretical accepted level.