my games , when not playing tank or support myself, have been a lot worse.
I much rather play a game with 5 dps and a support, or 3/3 or any other kind of weird comp, than having people on my team who feel forced to play a role they don’t want to play because it skips a queuetime.
The entire thing i loved about competative prior to the role-queue was the ability to flex and make weird comps work.
It made for more dynamic teamplay and more interesting comps left and right.
Who hasn’t played against a 6 support ‘fun’ comp and actually lost against them? who hasnt played in a goats vs goats comp and thought to themselves afterwards ‘that was a really fun game’.
Being forced in a specific scenario pushes more specific comps, we are now in a reaper doomfist roadhog orisa , or double barrier tank comp, half of the healers have fallen out of any form of competiveness, and you’ll mostly end up with a moira ana, moira baptiste, moira lucio comp.
no matter what happens people are always going to find the most obnoxious team comps and people are g oing to complain about not being able to play what they want to play, because they end up against ‘meta heroes’ who counter their hero.
Fact remains, people are dodging dps queues by playing support/tank and then refusing to play that specific role like you’d want them to be played.