my 2 cents about rolequeue;
I love the idea of Role Queue but the reality is that it’s a broken system for people who want to have faster queues, as a support main i love the system, but if i ever want to dabble into playing tank or dps, i run into dps players who pick zen and moira and refuse to ever heal their team, saying their ‘dps is a great feature’.
I for one am sick and tired of seeing people refuse to heal.
Just because my mechanical skill isn’t great enough to be placed in diamond or above as a dps(as support i have no issues whatsoever staying above diamond). What should I do about this, naturally speaking they should be decaying SR like heated butter, sure, but i get to decay with them aswell , I’m on a bigger swing than before- while i’m getting punished by this behavior even though i am improving a lot. This thing started showing up in WoW with daily dungeon queues since release, but in that game it became manageable by gear , having 5 dps plow through dungeons, this won’t be the case in a skill based FPS .
You also don’t have the possibility to take the role from them to change a loss to a win like you used to be able to do pre-role queue.
I get the part where personal SR in individual roles is to make the game more fair, but at the same time it’s putting a lot of restrictions on group progress if things like this happen, i am more than willing to swap off of my dps spot to play support if thats the only way to solve the issue at hand.
Either way, i don’t think personal SR in individual role is by any means representative of your actual skill anymore because of issues like this.