Why I agree with the first half, I disagree with the next.
Specially since we compared Reaper Shade Step to Widowmaker’s Hook.
I find them completely different.
In fact I think Sym Teleporter is more comparable, since placement happens in the same way.
And I don’t think BTC’s wouldn’t be really fun to go against. (Making Reaper too powerful.)
Instead my suggestion is simple. (Plus I want it to be consider for Sym as well.)
Instead of reworking as a new ability.
Just change how placement works.
Aka instead of looking at you target to place down.
Instead go into 3rd person for a limited time and choice a point to place down the placement. (Sort of like how DF’s ult works.)
This could for both the Shadestep and the Teleporter.
But unlike Doomfist who disappears.
Sym and Reaper would have to hide, because they would be vulnerable during this.
Hiding does work so no fear there, just look how that helped Mercy and Junkrat.
Lorewise, we could always add some animations, like “Shading Stuff” which I assume are nanobots for Reaper and Hardlight tech for Sym.
In the end, gameplay wise, it would make the heroes comparable to Sombra’s Translocater in way.
Plus more stuff. (I have other suggestions for Sym which I have suggested time and time again but today’s focus just on Reaper for now.)
(In the end… I am sure Goodman already got something but now, just comparing what could be before find what is… 🛰 Goodman talks about Nerfs and Buffs (Updated with New Video(s) about this Topic. Ironic?) )