These can kind of both be answered with the same answer. They are taking a beloved 6v6 format and listening to the community about their gripes and the things blizzard did wrong to try and steer a different direction. They’re trying to go the route players want them to, with a grain of salt. It’s just a foundational formula for success… Like a polished hindsight version of 2016 OW which won game of the year.
There is hunger for the format and it works so… thats why I think it will stick around and succeed while being the first real OW competitor.
Also Overwatch’s niche it held for so long was the main reason it never died out. Competitors were not really competitors when they were like Valorant and stuff.
So I don’t think this can be compared to years of precedence with all sorts of other juggernaut titles which don’t have such a niche.
They are allowing both consoles to play if you sign up, or even if you don’t, they will be doing twitch drops for beta codes.
Yes subject to change. Hopefully they don’t go down the immortality route. Quick flash things like suzu and stuff are okay in a tuned down form. However, I don’t think a game will be homogenized when you can love whatever hero you play even if they achieve the same end result.
It’s all about the flavor you like and the hero’s performance. There really is no homogenization possible in my eyes as long as you don’t gut heroes uniqueness. Heroes will still keep their niche (unlike Hanzo and friends that Blizz just guts and leaves). Counterpicking also felt less relevent aside from countering a full cast of fliers (I would swap to the character “Storm” instead of “Magik” and kick their butts for playing that comp).
I don’t think it matters if OW had like 3 versions of cass with slight variation and animations with similar end results. It’s about the hero you identify with and how cool you feel playing them.
It may not, we can only wait and see. It’s just the “matter of fact” bravado I thought I detected that had me reply.
I don’t know where this “not for long” comes from. Maybe you just wish they come back so you can convince yourself of your own addiction lmao. I’ve been there. #psychoanalysis
There are lots of people that like OW2 that will continue to play it. We will only see the number after Rivals release. I just don’t think Blizzard is targeting a specific audience with these changes so the game will probably stagnate.
The game is more moba first person now than fps shooter. Like who is going to gravitate to this game when the competitors release content?
It is a unique genre in the way it has transformed quite a bit to beefy tanks and moba-like support abilities, but the fps shooter audience was larger to grab from.
So it traded 1 unique genre (being THE fps hero shooter) for another more questionable one.
In short, I don’t think saying players will crawl back, considering thats the 6v6 niche they’re looking to fulfill, is accurate. Neither do I think it will last a few weeks, like other “Overwatch Killers” which were not even true competitors but more search and destroy (single life) and unpolished games like Paladins.
Rivals has hype behind it unlike that xDefiant game I have barely even heard about.
Aside from those three I don’t even know what other games people cite as competitors.