Essentially a stun, but longer than a normal stun (as most have fallen to less than a second). If somebra has a like 1.75 second stun, this isn’t going to kill dva, who already has a 2 second ability cool down. But it will be devastating on McCree
Sugar Skulls on hacked targets
A small damage threshold to interrupt her, like say 5 damage. Even Fitzy will get plans destroyed because of stray damage on occasion. I remember one time he got decloaked while he was hiding near the point on Hanamura by a D.va pellet that didn’t even do damage to him. It was that far away. That’s not reasonable.
5 damage interrupt would lose importance as you ranked up because less stray fire.
Hack is far more powerful/disabling, because it lasts longer, ruins more gameplay, and is far easier to pull off. Mei has a shorter range, and it takes longer to freeze. Widow has to be a decent shot, and there are barriers and tons of counterplay. Hack would have no counterplay, and you could disable characters with ease who are using channeled ults like Barrage, Death Blossom, Whole Hog, etc.
Those suggestions were thrown around and around so many times again and again…
The tp cooldown could be shorter so you can use it more to jump around.
Also invis sprint speed faster. After the rework it still feels like running under watter.
Extend the sprint speedboost to cover cloaking/decloaking period.
Maybe decloak shorter? She’d feel more fluid, but it’d probably be anoying to play against.
Add like 10 dmg treshold to her abilities.
Maybe maker her a bit quieter.
Improve the visual effect of hacked heroes, maybe add a voiceline for a succesfull hack.
But I don’t think these would make her more “viable”, just more fluid and fun to play. You can make her work as she is, you just have to get the timing right and get in the moment they can’t afford to pay attention to you.
If you really wanted to push her into better numbers you could do things like have Hack cancel Inspire, make the TP indestructible again, make hack last longer and give her like… 20 more ammo or +1 dmg.
Another option could be to tighten her hitbox or make her stance not so wide and give her 6 m/s movement speed like Genji / Tracer have.
She could have in the past and was used as an ult-bot exclusively by abusing this.
The first thing she needs is the sugarskulls on hacked targets. Maybe even show them as purple through the walls. Heck, make the whole hacked character purple!
Another thing would be to add some X amount of damage to interrupt the hack. Just to keep the stray D.va bullets and such from interrupting it.
They could also give her a voiceline for the hack. Much like Echo will tell you which character she copied.
The biggest issue for the rest of the ladder is that Sombra relies on teammates making up for the difference in firepower and requires a stupidly aggressive tank line and other DPS, and that’s just unreasonable for most of the ladder. Fixing this in a way that doesn’t cause problems in T500 is gonna require an extensive rework, and I’m honestly not sure the best solution is gonna come from someone who likes the current kit.