The employees wanted because it made them feel better about their work environment.
The suits liked it because itās a relatively speaking cheap change to make that helps them in their union busting efforts. (They are making changes, so we donāt need a union!)
Ah yes functioning adults who cannot parse their feelings about name of a video game character apart from a real personā¦ sigh. Feelingsā¦ nothing more thanā¦ feelingsā¦ as the song goes. We need to encourage more of this kind of thinking.
So like, it may be because of the cultures I grew up inā¦ but I donāt see how someoneās name, especially a fictional characterās name, defines them.
I see this argument a lot, but I really donāt get it. Theyāre changing the name, sure, but heās still the same character. He just has a different name.
Have you ever been in a work environment where a toxic individual left the company, whether they were fired or left on their own accord?
Because removing references to said toxic individual absolutely does help. It doesnāt fix anything they did, but it helps you move on and removes one reminder of them and what they did from your place of work.
Response they made to a thread that lets people know even though it was a personal choice, they donāt want to diminish or invalidate the feelings of people that didnāt want the change.
Checking to make sure the name is good for all regions.
Telling people not to abuse the report system by reporting people that still want to use the name McCree, or else risk losing their account.
Looks like they care to me. Caring about someone elseās opinion doesnāt mean only doing what youāre told to do. It means showing consideration, which they tried to do while doing what was best for them.
I am sorry that youāre upset. I donāt like this had to happen either. I like the old name and will always like it. I will probably never fully view him as Cassidy.
But in the end, the devs did what was best for them and their work life. And I canāt fault them for that.
We alrdy went over this. No I have not & neither has the OW Dev Team.
Blizzard is a huge Company and OW Devs were not holding hands w/ WoW Devs. Such is not Reality. No matter how hard yāall want such to be the case.
Nobody working on OW was a Victim necessitating a McCree change while those whom were Victims are not exactly āfeeling betterā about the workplace knowing some other Dev in the Company removed McCree from OW.
You will find that once someone has bought into the symbolic feeling action mindset there is no changing them. They get fixated on that one outcome, ignore all contexts and other impacts it has now and in a broader sense. People simply are not as smart as they once were, a side of effect of empathy without tempering with reason.
Is encouraging people to do things like look for a name change really healthy in the long run for them or ultimately society as a whole? I donāt think so.
Youāre talking about the entertainment industry, where everything is about both.
I donāt work for Blizzard, but I am a career game developer. Everything we make is about presentation. The best feeling we get is putting our creations out into the world, seeing people enjoy them, and being proud of what we contributed.
Having a character in my game named after some jerk we already fired, whether he was a jerk to me personally or not, certainly wouldnāt feel good, especially knowing that the public already knows all about him and why we fired him. The presence of that name would hurt the presentation and feel like an embarrassment we had to shy away from within our own product.
Changing it would be a tough call to make. Obviously itās a name thatās been embedded in the game for years, and players wonāt simply forget it when itās removed. Imagining myself in Blizzardās position, I wouldnāt be changing that just to serve the players; Iād mostly be changing it so my team can be happier in their image of the product they created.