I like the idea of these changes, they reward Brigitte for playing well, landing shots, and catching flankers out of position. If she manages to land a whip shot on a flanker or if the flanker gets too close, herself and all her allies within range will be healed; she can no longer effortlessly and lethally punish flankers. This feels much closer to how she should work, it is also good because it allows her to halt a flank without only requiring the player to roll their face across the keyboard. She has a higher reward for skill dependent actions. This is the beginning of Brigitte’s transformation into a much more skill dependent hero. To make that vision come to fruition, there are still some things about her kit that do not fit well and should be changed.
Brigitte still has another ability in her kit that can easily shut down flankers with very minimal skill or effort, this is her Repair Pack that deals 150 healing and up to 75 armor that also instant heals and locks onto allies. This is one of the most powerful healing abilities on Overwatch with the potential to instantly shut down most attacks every 6 seconds, being one of the most powerful healing abilities on Overwatch it needs to require more than having the player vaguely look at their ally and press a button.
Make this healing ability a projectile that is thrown, exactly how Torbjorn’s armor packs were given. It is even possible that Brigitte should require scrap to make her healing packs, but since Overwatch is being made into a much more fast-paced game, a scrap requirement could be a bad idea. The healing output of Repair Pack would not change, it will still do 150 healing with up to 75 armor. Changes involve the Repair Pack becoming a tossed item that can be picked up by Brigitte’s allies. The Repair Pack can currently go through shields too, and since projectiles cannot go through enemy barriers, it makes sense not to allow her new Repair Pack to go through them either. Stacking Repair Packs every six seconds in between fights would be extremely broken, so every new repair pack she spawns in needs to cause the old one to be removed from the world.
Changing Brigitte’s Repair Pack to a throwable item will make her require more skill to play, and it also raises her skill ceiling. Normally, if Brigitte wants to heal an ally they need to be in her line of sight, having it be throwable will allow Brig players to heal allies outside of their line of sight with well-thrown Repair Packs.
Brigitte was made with an extremely good concept in mind and I only think that parts of her kit could fit better within Overwatch’s sandbox.
I doubt that so many players want to #DeleteBrig, I think a lot only want her in a better position with respect to other heroes.
This change is a nerf to her easiness and a buff to her potential.