Does that even list anything specifically wrong though? For all you know, they could be talking about Rein’s movement speed!
Barrier health isn’t the only thing that comes into play when balancing them. There’s cooldowns, versatility, how characters have methods to work around them or with them, how specific mechanics can directly interact with them, etc.
You can have 2 mondo health barriers be balanced if there are good ways to counteract that. Of course, the path they’ve chosen with emphasizing offense over defense is the better route, but defensive prowess can be balanced nonetheless.
I need to be able to swap to and from Orisa or Simba while also being able to swap to bruisers.
If I’m locked into barrier for the entire game it might not work out well for everyone’s favorite diamond tank.
For example: when I play with a mid masters tank friend of mine, we tend to play rein + x, MonkeyBall , Orisa dva, and Orisa hog. My ball is miles ahead of his, and our Winston’s are on par. His rein makes mine look like a feeding mess, but my orisa compliments his Zarya and hog rather well. My Zarya is pretty great too, and we both use dva but in different manners.
We may change our tank lineup a few times over the course of a match dependent on the map, attack/defense, or in response to the enemy’s hero switches.
With so many simultaneous overlapping and distinct playstyles and skill sets, an implementation like this would be very difficult for us to play around, even if I could swap to Mei at will.
yeah i find this iteration less rage indicuding than the other one and actually better
the only issue is that it doesnt solve the DPS queue times, unless there is a large influx of DPS that really only care to play Off tanks, and what turned them off was the possibility of them having to main tank DPS queue would still be filled to the brim,
to which they should…because frankly even the current state of barriers is unaccepteable,
not even a double barrier can save you from the damage spam, especially now that they buffed hitscans to act as psudo-barrier breakers (thing they were suposed to be bad against as a tradeoff for their insane ranged damage capability)
sorry, this won’t happen, especially with Hammond in the game. He’s a main tank dive anchor in some comps, and an off tank harrasser in others. He is both in such a way that this wouldn’t be able to be done without a huge rework. Also, they wouldn’t put Mei into tank after all this balance, they’ve committed too hard to this.
This. People really really want Mei to be a tank on these forums, and it simply would never work. It’s ok to for heroes to have skills that are not in line with their class. It keeps the game interesting.
As for Mei, they did all that balance and she’s STILL meta in OWL. They gotta try something else, or just nerf her into the ground completely so she sucks on ladder and OWL.
These are very cute and well done graphics, but these ideas are terrible. Also I don’t understand why you keep making barrier tank a conjunctive word. Utterly bizarre
I think there are a lot of people that would want Mei out of the OWL meta.
Also Mei players probably wouldn’t like how she plays after 3-4 more nerfs, which is what it would otherwise take to get it so she isn’t played in OWL.