Except we know this is false as these constant changes made for low skill players have caused more and more players to leave. HOTS is at its lowest point pretty much ever currently. More casual players like yourself won’t notice a difference because you play too infrequently and at too low of a level to notice anything. However looking at data tells us a different story.
yea and the competitive scene is what survived and kept the game going, NOT the casual scene. the idea that casual scenes are REQUIRED to keep people playing is fantasy.
We know this isn’t true as HOTS popularity steadily grew until the dev team kept bending over for low skill players. Then numbers started to decline, leading to the eventual cancellation of HGC.
Not sure if this is a joke but it regularly makes top 3 entrant numbers and viewer numbers at Evo. https://www.reddit.com/r/Kappa/comments/94zb0c/evo_2018_finals_twitchtv_peak_viewer_counts_stats/. Pretty much all Melee tournament over the course of a year (everything from locals, to majors to super majors) are grassroots in nature, run by players for players instead of Nintendo. Yet numbers are really only beat by games like SF5, a game SPONSORED AND ENDORSED BY CAPCOM ITSELF. That is the very definition of thriving.
The only games that beat it are Dragon Ball FighterZ (which is INSANELY popular) and Street Fighter (which is an FGC staple and has official backing from Capcom).
actually a decent amount of people still buy copies so they can get into it precisely because the competitive scene is still so strong.
Nope. Numbers already debunk this.
Because Nintendo chooses not to. all it would take is official support and they’d have even more sponsors at events, making them even more money. Nintendo has been approached several times and offered opportunities to sponsor events, which would increase their reputation and money.|
What Heroes needs is a DEDICATED playerbase. Long time players are the ones buying your stuff. hyper casuals coming from league of legends to ruin QM and unranked queue for an hour don’t buy cosmetics.
because they tried to service both skilled players and hyper casuals. if they had largely abandoned the hyper casuals and focused on skilled play, HOTS would be in a golden age right now, consisting largely of people wanting to play better and get better at the game over all. Player numbers and viewership would be at an all time high and the game might actually present itself as a real contender in the MOBA market.