Hogger The Savior of Azeroth
Generality
A bruiser that has a good utility to create and control strategic situations.
Base
Maximum Health:2268
Health Regeneration:4.38
Basic Attack damage:97
Attack Speed:1.11
Attack Range:1.2
Role: Bruiser
Base Skin: A white Gnoll with a Axe and shield weapon.Scale Value=4% per level.
Trait
Looking for The Treasure
Hogger Receive 50% more XP from minions, mercenaries and monsters.
Active D to summons 2 gnoll warriors, with 584 health and 56 damage, each death of gnoll warriors grant Hogger 200 XP amount (20 seconds cool down).
Basic Abilities
Q) Fire Bomb
Hogger shut a bomb on target location, dealing 101 damage on point of Impact and also burn nearby and target enemies who hit by 32 damage for 2 seconds (8 seconds cool down and 40 mana cost).
W) Wooden Trap
After 0.5 seconds, place wooden traps on a small area, dealing 232 damage on enemies who hit and stun them for 1 seconds (10 seconds cooldown and 50 mana cost) Long Range Ability.
E) Curved Blade
Hogger throw his sword on the target location, the sword moves at the target in a curved path, dealing 144 damage on enemy who hit, then sword return to Hogger in opposite (curved) path, deal same amount damage, while Hogger’s sword is moving, he can move around and so the Curved Blade’s path can be changed. Also while Hogger’s sword is moving, he cannot do basic attack damage, instead he get 25 armor, reduce damage taken by 25% (12 seconds cool down and 50 mana cost).
Heroic Abilities
R1) The Trench
Place an Arc-shaped line of trench in a certain area for 6 seconds, cause to forbidden enemies to enter it, ally heroes can stand behind of the trench and become safe. Trench has a specific sign shape in his center so player can easily identify the back of it (30 seconds cool down and 70 mana cost).
R2) Rage
Hogger become Enraged, get 50% attack speed for 8 seconds and he heal for 25% of his damage dealt for this duration. (25 seconds cool down and 50 mana cost).
Talents
Level1 Tier
[Greed Thief]. Increase XP contributed from minions, camps and monsters from 50% to 100%.
[Death with Honor]. Active it to lose both of gnoll warriors and instantly capture a nearby mercenary camp.
[Head Butting]. Hogger 4rd basic attack on a same target, dealing 50% bonus damage and pull them short back. (stun effect).
Level4 Tier
[Scorch (1)]. Basic attack against enemies ignited with Fire Bomb, increase its duration by 1 second, stack up to 4 seconds.
[The Boomerang]. Increase Curved Blade damage done, speed and distance area by 30%.
[The Big Trap]. Increase Wooden Trap area by 20%, If Wooden Trap hit at least 2 enemy heroes, it’s cool down is reduced by 5 seconds and its mana cost get refused.
[Rough Head]. Hogger dealing 50% more damage on non-heroic target.
Level7 Tier
[Resistance]. Increase armor bonus duration cause of shutting curved blade to 3 seconds after its back, also Curved Blade cool down is reduced by 0.5 seconds each time it is traveling its path.
[Scorch (2)]. Fire Bomb decent damage is increased by 50% every time (second) it acts on an enemy. (this talent just can be active if you got Scorch (1) before this).
[Greed Killer]. Take down now grant Hogger 100% bonus XP.
Level13 Tier
[Collective Trap]. Wooden Trap dealing bonus damage equal to 8% of enemy heroes maximum health if hit at least two enemy heroes.
[Disarm]. Cast on enemy hero, disable them of dealing basic attack damage for 3 seconds (25 seconds cool down).
[Phase Boot]. Casting a basic ability grant Hogger 30% movement speed until it is finished.
Level16 Tier
[Burn at Trap]. If Fire Bomb hit an enemy hero who is stunned by Wooden Trap, will reduce their spell power by 40% for 4 seconds and slow them by 30% for 2 seconds.
[Peirce Armor]. Enemy heroes and non-heroes and also structure are damaged with Hogger their armor are reduced by 10 for 2 seconds.
[Wound]. Curved Blade also slow enemy heroes by 20% for its duration, Curved blade damage is increased by 5% each time it damages an enemy up to 100%.
Passive: Reduce cool down of Curve Blade by 3 seconds.
Level20 Tier
[Enraged]. During Rage, Hogger become un-stopple and also gain a shield equal to 25% of his maximum health .
[Support forces]. Increase The Trench duration by 2 seconds, also Hogger and his Allies heroes who stand behind of The Trench, also get 10% bonus healing and mana received and their basic abilities recharge 50% faster.
[Block]. So far, for every Regeneration globe you earned, permanently Hogger gain 1 armor and from now on, each take down will increase this amount by 1, up to maximum 30 armor.
[Full equipment]. Hogger no longer lose his weapon during Curved Blade, also Hogger leave the second Curved Blade,1 second after of the first.
[Dynamite]. Fire Bomb impact damage is increased by 200%.