Heroes of the Storm PTR Patch Notes - November 14, 2024

Every melee and and a few others will meet you halfway. Many others are completely immobilized while channeling. As a bonus you could even try using line of sight blockers to ambush an enemy, but a mount will work just as well if you want to chase somebody down.

:roll_of_toilet_paper:

How come your not up in arms for a garrosh nerf? Surely instant death is even more powerful then a silence.

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Wth they doing here? It was fine just being a melee strike empowered with D. Now itā€™s some weird thing where you need both your D and your Q?

Unless this is added on top of the other talent

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Thanks for these updates, it gives me something in Hots to look forward to. I canā€™t wait to see how the Arthas changes play out, so glad heā€™s receiving some attention after a very long time in stasis.

More Li Li changes please, and there is this hero called The Butcher, who hasnā€™t been touched by a talent pass in more years than I can remember, but thanks again for all the hard work.

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I wouldnā€™t mind whoever is in the office to tinker with the A.I a bit. Tone down their obsession with camps on Hanamura while having them more inclined to take camps on Braxis (I cannot recall them ever taking camps on that map) as well as some other maps.

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Can we have our europe server fixed ???

Honestly i prefer them to not touch at butcher at all, they might make changes that would ruin what i actually love with him. Of course there are several changes that could be welcome on some talents but iā€™m afraid that they would only ruin him by doing some kind of total rework.

In fact, most heroes i was playing a lot got changed in the past and even if sometimes iā€™ve noticed the beneficials effects of those changes, sometimes it also ruins what i liked before.

Examples :
-Old Diablo who had a shorter CD on Lightning breath if i recall correctly and his 20 which doubled the size on that ult which was really funny. Not forgetting his flames (W) that could trigger a fire aura without any conditions which was really strong against invisibles heroes.
-Old Li Li who was able to get CD reduction at 20 from both players and minions.
-Old Azmodan : i prefered when we couldnā€™t see the predict landing of his Q spell and when his old ult was able to buff both his damages and also his minions inside the pool.

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Same lol I love the way butcher currently is. I have many games with him where you feel weak and like a little baby scavenger feeding off scraps.

But when butcher comes online oh baby the comeback is real and everything changes and you really feel him start to rampage and just obliterate everyone and everything

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Yeah thatā€™s excatly why i donā€™t want him to be changed. Many players complain about him for different reasons. High ranked people consider that he sucks and is unplayable, and low ones consider he is simply cheated lol. Personally i like him like that, i donā€™t want do be disappointed by new mechanics.

Hopefully, it has been a long time since they release a complete rework of a character, so i think they have probably abandon that idea to do that.

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Butcher is kind of depending on his team to work. Also the player need to be skilled to make him work. If he one day got changed so even a noob can win with him then he would become broken in the hands of skilled players.

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Old Diablo had lvl 13Q, which dealt 15% max hp to a stunned target. Being able to take shred half of hp of a tank by yourself was brutal.
Old Gazlowe had W build, which allowed you to keep structures stunned almost permanently, make whole enemy team slowed and allowed you to play like Hanzo before Hanzo was even born. It was gloriousā€¦ But noone knew about it.
Old Tassadarā€™s wall with lvl 20 talent could be casted from one end of the screen to another and had 2 second cooldown.
https://youtu.be/JHfV3EPjmkc
https://youtu.be/wORq1c4bqlw
https://youtu.be/Ik_UFQxMk4k

Just so people are aware, the PTR notes have been updated following another PTR update earlier today.

D.Va has gotten some buffs, which is cool.

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What did they change now ?

I realy dont like Arthasā€™s changes of changes.

  1. You have to store Q if you want to get silence - which means you are not healing yourself on cooldown.
  2. You have to use Q on your enemy - which means you either dont heal yourself, or heal yourself less than you want in dire situationā€¦ And situation will often be dire, because you must get close to someone to autoattack them with D. If you are Arthas and you are near someone - it means you are near 3 enemies at once and it will hurt a lot - you need healing.
  3. Holding D is also a big minus - you want mana and damage.
  4. It doesnt allow you to react to ETC moshpit, Malfurion silence, ChoGallā€™s Q, Tyraelā€™s Sanct. It doesnt allow you to anyhow stop characters from using escape abilities like Fenix E or Genji E. It doesnt allow you to hinder mages like GulDan, Nazeebo, Tassadar or Chromie, because you must heal yourself if you want to reach them. Cant catch Tracer. Your Q can miss, if your target blinks. It all makes this new version so unreliable, not safe and cluncky, that i dont even want to take it. I would rather opt to take level 1 W, rather than this.
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https://news.blizzard.com/en-us/heroes-of-the-storm/24158871/heroes-of-the-storm-ptr-patch-notes-november-14-2024

The notes themselves have been updated in orange to indicate the previous changes made, but there seem to be a few things not mentioned back in post #73 that have also been changed:

  • D.Va
  • Base
    • Self Destruct [E]
      • Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area.
    • Boosters [Q]
      • Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes.
      • Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called.

Fenix

  • Level 20
    • Unconquered Spirit
      • Ability will no longer be shaded as though it is disabled when off cooldown.

Johanna

  • Level 20
    • Indestructible
      • Ability will no longer be shaded as though it is disabled when off cooldown.
  • Lt. Morales
    • Level 4
      • Trauma Trigger
        • Fixed an issue that caused the cooldown displayed on the ability to show incorrectly.
  • Mephisto
    • Level 16
      • Lightning Reaction
        • Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic.
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Mirror ARAM is still in the game. Must have been forgotten to implement.

oh dear, woe is you!

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Not benched anymore, woohoo!
I figure it will be a 3% WR buff.
Iā€™ll need to try Liquid Cooling way more.

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Yay dva buffs! One of the few offlaners i play : D

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