Headless Horseman//My Wish and My Idea

Headless Horseman

An assassin that can cast abilities both at sky and ground.

Base

Maximum health: 2208
Health Regeneration: 4.46
Basic attack damage: 107
Attack Speed: 1.00
Attack Range: 1.65.
Role: Melee Assassin
Base Skin: Reference on Tower of Doom Battle Ground.

Scale Value=4% per level.

Z) The Horseman’s Reins (The Magic Horse//Broom)

Horseman is permanently on his famous horse active Z then after 2 seconds fly at sky, get 40% movement speed plus 25 armor that reduce damage taken by 25%. Horseman can fly anywhere of the battle ground, also he can cast Trait, Q, E and related abilities during flying. Basic attack is failed while Horseman is flying. (10 seconds cool down and 45 mana cost).

Trait

D) Satanic Servants.

Permanently Three Satanic Servants are moving above headless horseman head to serve him. Each Servant has 472 health. Active D to Shut one of the Servant to enemy, dealing 217 damage (range=8- yard), this ability has 6 seconds cool down and 25 mana cost. Also after death of a servant, the next servant will be spawned in the 6 seconds later.

Important note: maximum 5 Satanic Servants can be created.

Basic Abilities

Q) Satanic Coil

Horseman consume a Satanic Servant, cause to get half of its maximum health and heal himself for same amount (5 seconds cool down and 30 mana cost).

W) Hell Hole

Place a Circular hole in a medium area that persist for 2 seconds, dealing 24 damage every 0.25 seconds on enemies who stand it, damage is increased by 10% per 0.25 seconds (10 seconds cool down and 70 mana cost).

E) Sinister Sword

Horseman next basic attack become ranged with 5 amount, hurl a burst of unholy fire on the target enemy. Dealing damage equal to 200% of the main amount (10 seconds cool down and 50 mana cost).

Heroic Abilities

R1) Unholy Missile

Active it to lunch an Unholy missile on the target location, dealing 500 damage on point of Impact. Unlimited range, and this missile don’t directly hit the moving target, just hit the point of Impact (60 seconds cool down and 80 mana cost).

R2) Hallowed Helm

Active it to lunch a Hallowed Pumpkin on target area, dealing 292 damage and stun enemies who are in area for 1.50 seconds (50 seconds cool own and 60 mana cost).

Talents

Level1 Tier

[Power of The Grave Keeper]. Each Satanic Servant now increase Horseman damage dealt/spell power by 8%, stack up to maximum numbers of the Servants.

[Painful Hell]. Increase duration of Hell Hole by 0.75 seconds, Hell Hole deals 50% more damage on enemies who are below 50% of maximum health.

[Run Blade]. For Each enemy heroes are attacked with Sinister Sword, next Sinister Sword deal 20% more damage up to 100%. after end of 5nd stacks, this effect get 15 seconds cool down.

Level4 Tier

[All-round army]. Horseman 3rd basic attack on a same hero, spawn a Satanic Servant.

[Horrific Hood]. Horseman get 8 physical armor for 5 seconds every time he damages an enemy hero, stack up to 40 armor.

[Painful pleasure]. Hell Hole Now Slow enemy hero’s movement speed by 25% for defined duration.

Level7 Tier

[The Bride Horse]. Increase The Horseman’s Reins movement speed (air movement speed) bonus from 40% to 70%.

[Fresh Death]. Horseman Get 20% life Steal (both on attack and spell damage) while he has at least one Satanic Servant.

[The Fear]. Increase Satanic Servant health regeneration by 100%, Satanic Servant now get 205 bonus maximum health while at least 2 numbers being life!

Level13 Tier

[Air Attack]. While Horseman is on the air, his Satanic Servant and Satanic Coil cool down recharge 50% faster.

[Blade of The Servilities]. Each Skull Servant alive, will Increase Horseman next basic attack by additional 68, this effect has 10 seconds cool down.

[Boot of The Villager]. While Horseman has at least 2 Satanic Servant, his ground movement speed is increased by 15%.

Level16 Tier

[Silent disease]. Each Satanic Servant shut now silence enemy heroes for 1.00 seconds.

[The Grave Keeper Support]. Increase the number of the current Satanic Servants by 1 and also reduce cool down of The its shutting by 1 seconds.

Passive: reduce mana cost of Horseman’s abilities by 50%.

[The Horseman’s Blade] Increase basic attack damage and attack speed of Horseman by 25%.

Level20 Tier

[Big Hell]. Increase Hell Hole area by 25%, If at least 3 enemy heroes are stand on the Hell Hole for (at least) 2 seconds a Pumpkin bomb will hit them, dealing 234 damage.

[Headless Horseman Mount]. Horseman Basic attack now become ranged and also can attack enemies during is air mount.

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