If youāre referencing Wall-E, it goes deeper than that. Having female robots resemble an iPod and having male robots resemble likeā¦ blocky piles of garbage is a fairly ingrained trope. I would be more bothered by Echoās design if Orisa didnāt exist for contrast.
She becomes an enemy hero, which is a significant difference. Instead of having a safe pick to turn into, it encourages more case-by-case ult usage to grab whoever is best within range.
blizzard already made it clear that they donāt want to allow cloning enemy heroes in HotS. this was decided years ago when they were still balancing ultimate evolution.
Honestly we can just give her something else or make her copy other things. Imagine if you can copy mercs, bosses, and structures. That would be pretty cool.
Also even if you keep it I do not see an issue. Abathur can only copy his team, but Echo can copy the enemy.
Iād like to see a citation, because Iād love to read those reasons. If it was in regards to Abathur, the reason may have more to do with Abaās mechanics over some grand rule. Basically, UE is +1 body with no consequences, and having free reign on nine targets might have made him to too versatile. Echo trades one body for another, so is presence neutral, and can only turn into an enemy target in range. That makes it a lot more limited.
There certainly are reasons to have some rules in place. Theyāve explained many times why things like mass rez and mana drain do not work in this game. However, if they find a reasonable way to implement it, they should absolutely go nuts. Cool ideas always trump old rules. Team 5 announced they would never add a new class to Hearthstone back in KotFT, and, wellā¦
Maybe make it an E abillity where she can copy her allies and AA only, using her own abilities will break the illusion.
Or like Sylas, she can copy a basic ability instead of their ult. It could be coded to be random or last used ability.
I like this too. What if she can copy the enemy (Hero and username) in order to confuse them whoās who. She can use their abilities but they deal no damage or no heal.
Pretty much this.
And it turns out sheās actually in Overwatch. I guess their creative team really got sacked or something and replaced with 2nd year students.
They tried this in starcraft 2 - a unit that could copy an enemy unit. And it ended up in the enemy not using units that were too dangerous to copy, just because the concept of copying was in the game. DB was designer in sc2 back then, he clearly learned the lessons in HOTS.
By translation, it would basically happen the same way here. You wonāt be blocking counters to your own comp by picking the counters as part of your comp. A hero that could copy another hero would be a 100% ban rate. For all eternity.
I wouldnāt mind Echo around here. The potential cloning got me thinking though, since I donāt think Iāve seen it in any match: can Abathur clone the Vikings or Chogall?
You say that like this game is Rock, Paper, Scissors. Turning into one hero for ~twenty seconds every ~two minutes is not going to break the game. Itās not that simple.
In an RTS, there really are units that are straight-up hard counters, as well as units that are just better than others in every way. This is a MOBA, where every hero is designed to be equally as powerful and useful. If this was an issue for HotS, it would also be an issue for Overwatch (which it isnāt).
The OP isnāt saying right away. Theyāre just asking if you want them at some point ever.