As the announcement on the schedule thread tends to be overlooked a bit, here a reminder for the upcoming AMA on reddit. Speed buff and hero balance will be the topic of this AMA.
I will edit this post with a compilation of answers once available.
AMA should start in about half an hour if i am not mistaken. I´ll start adding questions/answers from over there as they come insofar i got nothing else to do till then; otherwise i´ll compile it in about 2-3h when the AMA is over.
Same here, currently learning Unity by creating a grid/tilemap prefab that allows me to confortably create/dynamically change hextile maps for easier level design. Pretty interesting stuff too that.
Soooo same builds? She already have a pretty bonkers self destruct build on top of possibly mixing it up with pilot mode too.
Bruiser focused could be new though.
Well I’m pretty ok with the Big shot change too and thats coming from someone who was pretty scared over what they were going to do when it comes to D.Va changes.
This could be two things, a nerf for her stats but keeping the 15% reduction functionality, or no stats changed but the slow is increased heavily to compensate for the major buff.
Straight up buff but I hope we still have the ability to cancel it.
Micro missiles, mehhh.
Hope they didn’t kill Ablative Armor though its such a unique talent that I will be sad to see it gone.
Ok then, I look forward for it, my fears are no more haha.
Getting a bit nervous about those possible WM changes, i hope they do not screw up my E-build. The guy asking about WM changes clearly has no idea whatsoever about the hero … Clemency a must pick, i am rolling on the floor.
I play Q build WM, so i never take clemency
If they make it baseline her Out of combat healing will improve a great deal.
I would prefer if they let us use inquisition on mobs
Q talents should be utility based in that they only help spread her trait and give other buffs to those affected by it. Like malf’s regrowth talents. She’s supposed to heal through damage. As far as E build I’d like to see the lvl 16 talent made available earlier, and maybe a range increase on her abilities.
Something has to happen to High Inquisitor to make it less prominent. While I personally enjoy using W build to throw down a Fanatical Power enhanced Divine Reckoning and then root chaining two enemy heroes into it for a massive heal, most whitemane’s I see only grab W on 1 and 4 for cheap clemency heals and mana return, and then continue to play as passively as possible all game with Q talents and Scarlet Aegis.