No I’m not talking about THE coin. I’m talking about our opinion on the game right now.
Most of us agree that the game has balance issues, RnG issues, class imbalance etc.
What we disagree on is our handling of it. We’ve all done 1 of 4 things: 1) silently quit. 2) Quit with a loud and proud ‘I quit’ post here or on Reddit. 3) Complain, but continue playing. 4) Put up with it.
The majority of threads here seem to be players complaining about the game and those putting up with the game telling them to just quit if they don’t like it.
You’re both right in some ways: Those complaining are right to do so, as liking a game isn’t a black and white thing. We can love a game and think it’s going in the wrong direction at the same time. Especially a game like Hearthstone that has evolved and changed so much over the years. Also, we can all agree that at its heart, Hearthstone is a game with an excellent concept and has so much potential. This is one of the reasons why those who create complaining threads are so frustrated. All games have issues and are complained about, but we know Blizzard can do better with this game.
Then there’s those who are satisfied or are putting up with the game telling the complainers to leave if they don’t like it: this is true in some cases. The negativity surrounding the player base on Hearthstone is appalling. We rarely see constructive criticism, viable suggestions or much praise for the work put in by the Devs. Instead we see people mouthing off after a series of bad losses. This game isn’t for some people, it’s just that the list of alternatives for this game genre is limited and lacking. Hearthstone is by far the cream of the crop.
So saying all that, what do you think Blizzard needs to do over the next few expansions to get Hearthstone back on track? Here’s a few of my own generalised thoughts:
-Balancing classes
-Balancing and testing cards better before releasing them
-Addressing the chaotic RnG issues
-Addressing Demon Hunter as a class
-Making a variety of different archetypes more viable for each class
-Bringing back more mid-range archetypes
-Bringing back strategy orientated gameplay - we’ve had our fill of puzzle boxes
None of this will happen over night, but it has to start somewhere.