If you aren't planning on adding more reborn minions, why even give paladin the reborn quest

If the devs decided to show up to their official forums more often and actually communicate issues, a response like that wouldn’t be warranted. The fact a multi-billion dollar company can’t afford to properly talk to its community is just a joke, so of course people like myself are going to jump at their throats whenever we get a chance.

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I don’t play a ton of games, but it strikes me that the design teams of lots of games don’t talk directly to their communities at all, so maybe if they prefer to do it on Reddit where it is seen by more people, cut them some slack.

I will say, on topic, the OP made a good, tho salinated, point and they should think about a way to make this quest more useful broadly.

Reborn minions aren’t just the fuel for the quest, they also synergize really well with the reward so maybe think about expanding the pool of minions.

Other options would be giving minions in your hand reborn. Would fit with handbuff paladin archetype, and all the deck to field more diverse minions while still completing reasonably.

Or you could have a Toki like minions that “gain a key word from the past…”

Communicate doesn’t mean literal 1 to 1 conversations. I mean announcements of any form, or even just acknowledgment of an issue. Im sick and tired of the radio silence.

I understand the need to keep things fresh, and I appreciate the feedback to this thread. But I still think that paladin specifically needs a way to have more reborn options to play.

The class was pulled 8n multiple directions for Ross, and none of those directions really got much or any support in SoU.

I don’t think the class is in a terrible place or anything but it really seems to lack a coherent design philosophy, and it really shows when you look at the highest levels of play.

I am hopeful that the development team realizes this and acts accordingly for the next expansion or at least adds more reborn minions at some point during this expansion.

Including consistency, and a followup of statement/s made…

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Its a two way street in that regard. Could Haunter have been a bit more courteous in his comments? Sure.

But, at the same time, the Devs (and Blizzard as a whole) have neglected these forums for far too long, even more so since they showed Jesse the door. For example, this doozy:

And what do they do a few months later??? Hold ANOTHER AMA on reddit while completely ignoring their OFFICIAL forums! And thats not the first time similar comments were made.

With all due respect Dean, you deserve the highly critical, passive aggressive comments, directed at you when you (infrequently) post here. Outside of this thread alone the last dev comment here was over 3 months ago. IIRC you mentioned on the old forums you wanted to “be more active here” (paraphrased), yet that has not been the case. You have a total of 12 posts on these forums in like 6 months, many of which were in the AMA session.

All I am saying @RinseWizard, is there is every reason for forum regulars to be irritated. If the devs as a whole were more active here, then they wouldnt get their metaphorical heads bitten off when they do post.

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Someone had mentioned that it could be a company policy on how Dev can be restricted to what form of communication and the contents.

However, if we take a more broad view on Dev-Player communication (not necessary direct), do we see it done in a acceptable level?

If yes, then there is no need for further discussion.
If no, then if it is a problem with,

  • is it a operational/system problem?
  • is a need of dedicated person required?
  • if there is a need but restricted by company policy - provide a feedback to higher management, perform a review
  • the dedicated person not doing a good job - do a review for improvement, or a replacement
  • any other options available to improve communications

While it may not be fair to the Dev whom choose to communicate here, but the Team need to review if they are doing a good job.

I agree with the frustration over Blizzard’s lack of communication. But I don’t want to blame a dev (I am one, so maybe biased?). That’s the job of team leads and the occasional BA. Which sucks, because in a poorly run organization (per Reaper’s comment) is gonna result in ignorant or PR-filtered responses.

why you was nerf Sylvanas Windrunner so hard

Bring back Sylvanas Windrunner to classic set please

Ha.

Haha ahaha.

Not really.

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Hey, I did say could, not should :wink:

You could have been a bit more courteous, but should you have been all things considered??? Nope, not in my opinion anyway, and I would be a hypocrite to say otherwise.

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Honestly, this strikes me as a bizarre philosophy. Why introduce a keyword at all if you’re just going to discard it immediately? Enrage was removed because there were too few cards that actually used it, so why create a keyword for an even smaller subset of cards in your new expansion?

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Yeah, no. If they responded regularly we wouldn’t have to act like this. Is isn’t our fault we barely get any info on literally anything and have to reply to anything a dev says. Neither side wants this. It’s almost like they should interact with us more.

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Enrage was dropped because it’s shorthand for “When damaged”, there’s not much saved in using a keyword for that. Also, nothing grants “Enrage” or triggers off of other cards having “Enrage”.

Reborn on the other hand is shorthand for “When this is killed, revive it with 1 health”, which takes up more card space (possibly more that would be readable in some languages). More importantly there are several cards giving other cards the mehcanic and the Paladin Quest looks for the mechanic, which is reason enough on its own for the mechanic to be worthy of a keyword.

Hmm - looks like over the weekend a dev got really wasted, or off their meds, or otherwise had some form of psychotic episode and accidentally made a post in the forum. It’s only been - what - 3.5 months since the last dev post? Quite honestly I wasn’t expecting another dev post until November or December. I wonder what fit of boredom, or ennui, or pique caused this to happen?

My theory is that the Hearthstone Reddit went down for a few minutes and a dev in the midst of a torpor of absolute and utter fugue googled “hearthstone forums” looking for some other place that talked about the game and clicked on the first item on the string … not knowing that it was actually taking him to the official forums. So most likely the post here was a cosmic accident where he was thinking he was posting somewhere else.

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I’m all for being critical of them, but calm down bro lmao.

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You still don’t have to act like this.

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What do you propose then? Make more posts on the forums instead? That’s hilarious.

We are a community starved for any form of new content and starved for any news of anything in the works. We don’t really have a choice.

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This is the most nonsensical thing I’ve ever read. I don’t understand how anyone who managed to earn a 4 year degree and then land a job at one of the largest video game companies on the planet could type something like this, proofread it and then hit “Post”. It is beyond stupid to the point where I feel like he was just trying to cover up a mistake rather than actually thinking this is a solid defense of the concept.

The “Echo” keyword already exists, how could placing it on another card, especially a card that is currently being used alongside other echo cards in the same rotation, be considered “difficult”? It’s much more “difficult” for a new player to suffer through the hundreds of blaring inconsistencies that exist simply because you idiots can’t be bothered to read your own f^$%^!@ cards before you print new ones.

And then he turns around and tries to defend these bush league mistakes with this condescending response? GTFOH. Be a man and own up to your garbage instead of pretending it’s logical and for the good of the non-existent new player base.

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It is good to know that you developers do lurk the forums, so to speak!

With all due respect, it would be most propitious if you were to post here as well. It would be wonderful to have your input on different questions and concerns when possible; and when it is not possible, simple confirmations of game updates and philosophies, acknowledgement of feedback, and even witticisms and casual conversation, go a long way.

Most of us are not expecting you to post every day, but we do expect that you try to post fairly regularly. It seems nonsensical to almost completely disregard your official forums, especially when you have repeatedly promised your userbase that you will be more active, and particularly in light of how often you seem to utilize other platforms. Even one post per week from at least one of you is many orders of magnitude superior to the type of communication we currently have.

In any case, I sincerely appreciate your insight on this matter, even if I personally do not agree with the parasitic design of Making Mummies and with the precept of not reusing keywords.

As an aside, I am genuinely sorry that you have been all but accosted here. For my own part, I do not at all agree with this practice, but please try to understand that this occurs precisely because the developers as a whole almost never post. If this in turn makes you feel that the community is too hostile for you to post, this phenomenon simply becomes cyclical in the worst possible way.

I would like to humbly request that you ignore the unnecessary vitriol and start to post more often, so that trust and understanding can mutually and better be established. :smiley:

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