Decktracker Exploit?

I would like to see what steamcleaner does after the cards in the portal deck are buffed higher.

For example, does it reset the buffing counter increase and start from scratch? Or are cards normal value until drawn and buffed then?

As for deck trackers i wish mine would actually show created/discovered cards. especially after the game.

Did you confirm that tutor cards work on KJ decks?

I feel like they shouldn’t be working, but if they are, you’re right

you are lying and we all know it because the video shows us he had hostile invader in his deck

then he draws it and its replaced by 1 malefic rook

then after he draws it the deck tracker shows which minion replaced it

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yes they do

if you summon and amalgam and patches is in the deck it will be summoned

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No, we don’t have the proof that’s how it works yet. We believe that’s how it should work, but the little we saw from the video, it seems like the card itself literally pre-picks 30 demons and makes a deck out of them, because all his drawn demons were on the list before they got drawn, got removed from the list when drawn and replaced with another.

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Well in that case, it IS an unfair advantage and I think I’m gonna be busy deckbuilding a cheating deck now xDD

EDIT: Only works in theory, in practice it’s unfeasible. You’re losing all your deck except the drawn cards, so you already have to have all your tutors cards in hand.

it’s still fringe-level advantage, impractical and unfeasible to plan ahead.

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Okay, so theoretically, if I were to draw 30 cards in ONE turn, I would NEVER have ANY variance beyond the EXACT 30 that were displayed there?

And even if that IS the case, how is that USEFUL information, let alone advantageous? “Well, let me just pull my ‘discover the exact 1-in-30’ tutor out of my back pocket that I haven’t played all game just for this one moment…”

have fun with that, I guess. Step 1: survive to play lil’J. Step 2: hope you get the correct 30 cards. Step 3: ??? Step 4: Profit?

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Yep, has to work that way by what we’ve seen

Yeah, exactly, it’s impractical and unfeasible to exploit

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Fair enough, I hadn’t given you time to edit your response.

But this really goes back to what I said before:

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Now, I’m pretty sure if I was a memer I’d be able to put up something which exploits this just to tilt people and steal a win or two, but it probably won’t be nearly as competitive as an average meta deck

Instead of building a Wheel control Warlock where KJ is just an alternative win con, instead, your deck has to be a Swiss knife of tutors and control cards which work equally well with your starting deck and the random demon deck.

And still then you’re going to depend on randomness - you’re NOT pulling 30 out of 48 demons out. We’ve seen that duplicate demons happen a lot, so you 99% of the time get LESS than 30 out 48 demons in your starting 30 demons.

I’m not really proficient in calculating odds, but I’m pretty sure you’re not seeing half of the whole pool in your first 30 cards, so your tutor cards might be dead weight in your hand since the turn you drew them until the turn you lost.

And if you’re hoping that your Rush demon will enter your deck with your next draw, so you can pull it out, well that sucks, 1 in 48 are the odds, so you’re better off trying roullette in your local casino (but don’t do that neither).

So to summarize: Yes, it’s a bug which could potentially be exploited, but no, there’s no unfair advantage, at least not one which can be competitive.

i dont run the tutor cards for killjaeden those just can be playable later

i run bartendobot for paraglide

and rush the stage for didra and the starship piece

if i end up playing kiljaeden late game those cards can still be playable

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And guess what? When that happens, congratulations, you highrolled. You stole one win on account of randomness. Gj, nothing to see here, moving on.

You always have a double-digit chance to pull that off even without knowing which demons are in your deck. This bug only makes it visible if you do or don’t have it, which seems useful, but it really is not. If your best play is to play your tutor card, you’re playing it with or without the foreknowledge.

Just to be clear… I wasn’t suggesting that there was a significant advantage gained, just that it doesn’t seem like the deck tracker ought to be able to see what cards were generated, since that’s not something that could be gleaned by players who did not run that deck tracker.

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You can use trackers to get far more info than you should, but they patch it out of them as bugs fixes

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Bravo, you’ve found yet another example of how these so-called ‘deck trackers’ are used for cheating, and with an illustration at that.

Still, they’re gonna keep denying it and see no evil. For example: Friend requests from fighting pit and so on.

Roughly the same as the one that a player using a ‘map hack’ in Warcraft 3 or a ‘wall hack’ in a shooter has.

In other words, if the opponent cheats too (uses a ‘deck tracker’, map/wall hack etc), there is no advantage.

Something’s not right to me in this reasoning. Maybe the assumption that cheating is normal in the first place?

PS Oh, wait, there’s an even better one. Imagine I can see the cards in your hand as we play against each other. Where’s my advantage, I ask you? You can see those cards too. :rofl: :stuck_out_tongue_winking_eye:

Nope. That’s more of a mental crutch for those who lack the capacity to perform even such a trifling task or are outright lazy.

A wheelchair surely does provide an advantage, but mostly to those who can’t just walk for some reason.

If ‘deck trackers’ were just those without ‘extras’, such as revealing cards in the opponent’s hand, there’d be very little reason to use them.

PS Forgot to add: I understand why streamers might want to use them, so that any viewer can see what’s in the deck etc at any time — but that’s a slightly different story.

Bingo.

At least someone’s not denying it.

By the way, it’s the game that should be fixed in such cases.

Wait, for once you aren’t defending the game with its flaws even in the face of overwhelming evidence? :grinning: I don’t recognise you.

And that’s the whole point here.

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I’m still waiting for an explanation of how knowing the cards in your deck gives you an advantage over your opponent knowing the cards in theirs.

You can certainly use the info for targeted card draw. I just don’t see an issue with this overall. Too many moving parts and variables to make the information critical. In wild it would be even worse with such a huge card pool.

…just like your opponent.

I think the point of the topic is knowing all the demons that are supposed to be random and unknown. Nobody is arguing that knowing what is in your deck so you can target draw isn’t good. Neither one IMO is an advantage.

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It’s not the deck tracker that it’s doing it by the way, it’s the Devs being dumb and giving the log files that the deck trackers read that information in your computer (theoretically you could do it locally yourself without a decktracker but with your own hs logs reader).

Another day another Devs of this game being bad.

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