interesting what happend here. Most people are talking about Deck Tracker in general not about the issue with C’tun.
My next question would be: what other information could we get from the game, that we are not supposed to have?
People are always saying you cant cheat in this game, but it seems realy easy if it happend on accident.
For the majority of playign hs i didnt use deck tracket since i wanted to be able to thin for myself i was advised to get one if i wanted to get legend.
I think i also had a weird experience with decktracket, it showed me the hunter i faced had no freezing trap how does it know this , then it later it showed now he has freezing ?
When i attacked he did in fact not have freezing trap i was surprised.
Deck trackers keep track of your actions while a secret is active. When a secret is first played, all secrets are shown as possibly being the one in play. As you perform actions, the tracker removes secrets that should have triggered by them (like a minion attacking for Freezing Trap, casting a spell for Pressure Plate, and so on).
The Trap mechanic from Decktracker is not using knowledge you should not have.
After the enmy plays a secret Dacktracker just starts to keep track of what you have tested. After you attacked with one of your minios Decktracker tells you it cant be Freezing Trap, because you would have triggerd it.
I knwo it changes after you test ok il monitor this again but i am pretty sure i didnt test it yet that was my point but like i said i wil test this again.
Probably because the Hunter played a second secret while a first one (which you checked wasn’t Freezing Trap) was still active.
It makes it easier to know what cards are in your deck and what you can possibly draw which yOu cAN jUSt do wItH a pIEce of pApeR. It isn’t an “unfair advantage”. It’s just so you can focus on the game and not go through which cards you did and didn’t play and what cards you have left in your mind.
Ok Max, if i run into hunter again il let u know
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due to the cthun card part, yes its cheating
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Just read the incoming packets 4head
I think some people might be conflating two different discussions.
Decktracker, in general, is perfectly fine. All it’s tracking is your deck and the opponent’s cards that you know. It’s perfectly fine to show that your opponent has the Coin, because that’s information that you know by virtue of the fact that he is going second. So the DT marks it as the coin. It’s perfectly fine to show a Bomb was shuffled into his deck, because that’s information you know by virtue of the fact that you swung with your Wrenchcaliber. And it’s perfectly fine to show that the C’Thun pieces were shuffled into his deck, because that’s information you know by virtue of the fact that the system shows you the pieces being shuffled in at the start of the game.
What’s not fine is that DT shows you when a C’Thun piece is drawn and which piece it is. That’s information you don’t know without the DT. Somehow, that information is being broadcast without a visual display. So something is wrong here: either the system should be showing the card to you when your opponent draws it (like Broodmother for example) OR it should not be giving that information to the DT.
Just because the DT devs say they are going to hide that information, that doesn’t change the fact that they shouldn’t even have access to that information. This is a Blizzard issue, not a Decktracker issue. People who are using the Decktracker and getting this information are exploiting this bug.
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This is the issue. Several have tried to point it out, including me. People either miss it or intentionally ignore it so they can argue.
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its the same deck tracker bug as with galakrond back in the day. report it to the decktracker developer so they can fix it
The issue is not with the deck tracker. The issue is with Blizzard. The system is sending the deck tracker information it should not be sending. What’s to keep Deck Tracker from holding back that information from most players, but displaying that information to their larger patrons?
the simple fact that trying to abuse memory leaks will 100% end with deck trackers getting banned
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It should be fixed on both sides.
The tracker should hide that info to maintain a good faith relationship with users and avoid anyone being banned for their app. Also, it plugs the hole while we wait for Blizzard to do a hot fix.
Blizzard should fix it because they never should have leaked the info in the first place.
So… really nothing other than their own sense of ethics. HS Replay could offer their standard deck tracker for free, but premium subscribers get the “enhanced” tracker which would still show the additional “hidden” information like the C’Thun pieces.
I’m not so sure I’d trust them to be honest about it, but sure… why not.
Exactly.
It’s not about trust. The moment they start violating user agreements Blizzard will ban them and start banning players that use them. That’s really bad for business…
That’s the thing… aren’t they technically violating the user agreements now? Shouldn’t they be immediately banned for knowingly exploiting a bug?
then deck tracker gets banned and they suddenly lose all income from premium deck trackers, great plan 