Corridor Sleeper: "Early access" means pay to win

Obviously you missed the point entirely when you decided to go ahead and poke holes anyways. Or you didnt care. Either way, It wasnt meant to be representative at a 1:1 relationship comparison.

The game already has Pay to Win instant Win Con cards. I encounter Reno Poof every dang match. nothin I can do that can recover. Im not a competitive player so Im not familiar with meta decks or even what I have in my own deck usually. Since I cant normally remember more than a handful of cards in any given deck of mine. I cannot possibly remember every card in my own deck, let alone all the other decks. But I do recognize the same I Win card that always stops my Duels runs recently. Stupid Reno Poof. I decided I would break my streak of not crafting any cards on over 2 years, Had about 6k of dust saved up. I made Reno Poof. SO far he’s won me exactly 2 matches in about 20… yet when used against me its an unmitigated disaster for me and when I play it the game just goes on and on and on for forever it seems. Im not a pretender that Im any good at the game itself, but even the Pay to WIn Cards that already exist are just gambles anyways because even a MOAB in the hands of someone like me is dangerous sure, but give the same MOAB (Reno poof) to Scr0tie and the danger level just went to Cold War era tenseness.

ALso, reaching 200 on a track is insane even if you have the xp boost from buying it. Top level Ive reached is about 165ish when I had bought it and I play regularly daily. without it bought Im currently at level 150. I reckon it takes me about a day and a half to 3 days to gain a level. Thats me grinding as much and as best as I can.

So if I disagree with what you are saying, its because I “missed the point”, or I “don’t care”?

That’s not how a discussion works. You don’t get to dismiss someone’s criticisms just because they disagree with you. The point is that your “illustration” is not relevant. How am I supposed to point that out without “poking holes” in your flawed argument?

I didn’t pay for my copy of Reno. I crafted it. Sure, I bought the tavern pass, but I didn’t pay for Reno, at least not directly. And I certainly didn’t pay $50 for him.

Wow… that is a huge admission that you don’t know how to play the game. And that is exactly why you get beaten.

Knowing your own deck is essential, and knowing what to expect from other decks is just as important. These are the absolute basics of any CCG. If you don’t know the basics, no “I win” card is going to save you.

Reno is NOT an “instant win” card. Its a board clear. Its not the first, and it won’t be the last. In card games, you have to expect that your opponent will clear your board, and the skill is putting enough on the board to bait it out, while still having enough resources in hand to rebuild afterwards.

Furthermore, Reno is not a card you can simply add to a deck. For it to work, you have to build a deck that has no duplicates, and even then you are vulnerable to things like Plague DK that put cards into your deck. In order to play Reno, you can’t run doubles of anything, which makes your deck inconsistent. The payoff from Reno is worth the deckbuilding restriction, but only if you play it right. If you play it wrong, you nerfed your own deck for nothing.

Duels is not the “main” mode of hearthstone. In fact it is being removed altogether very soon. People don’t pay money to play duels, and that is why it is being removed. You may not realise this, but you are saying that constructed (which has brought in the money for the last 10 years) should have a hard paywall in order that you don’t run into an “I win” card in Duels?

That’s insane… even without considering constructed at all, Reno is:
1 - Bad in duels. It means you can’t pick a bucket that gives you duplicates.
2 - Not OP in Duels, even while your deck supports him. Duels is crazy OP with all the treasures and stuff. Reno is not a big deal in that format.

TBH, I’m saddened that Duels is going. Its fun, and I like it. But it is going, and it’s probably not coming back, I’m afraid :frowning:

I’m very careful with my dust, but having a “no-crafting” policy is nuts. You have dust, and that is what its for. Just because you don’t want to spend 1600 dust on a card doesn’t mean others should have to pay $50.

And that is your problem. Anticipating your opponent’s moves is crucial in any CCG. Board clears exist, and they are the most obvious counter to a threatening board. You have to have a plan for what happens if your board is cleared.

You see a card that beats you, but you can’t use it to beat your opponents. The simple fact is that you either don’t know how (or when) to play the card, and more to the point, you don’t know how to play around it.

You think that Reno is an “I win” card, so you throw it down too early thinking it will let you win just because you played yours before your opponent played his. But that’s not how it works. Your opponent sees you play Reno too early, and thinks “cool… I don’t have to worry about that any more, I can build a big board”.

So, because you don’t know how to use the card, you want it priced out of the reach of many of the players you run into, which would ruin the game for many players like myself, who want to be able to compete with “pay 2 win” players, without spending $50 or more every 4 months.

Like I said, I’m willing to spend $20 on the tavern pass, and I think that is enough. I know P2W “whales” have more cards than me, and that’s fine.

Its possible to farm XP by AFKing while you’re at your computer but doing something else. However, Blizzard have recently nerfed the XP for doing so in PVE Mercenaries, and are allegedly banning people who AFK in PVP for “botting”.

Until recently, it was very easy to get level 200, and even level 400 is possible, but blizzard are clamping down on this. TBH, they could just rework the XP system so that AFK doesn’t generate XP (like they did with Mercs), and they probably will.

I played this game for three years without paying a dime. I buy some things now, and my win rate has stayed pretty much the same adjusting for skill in playing.
If you are new to the game, it is tempting to see it as pay to win, but if you play it consistently you will see your collection build quite nicely.
The overwhelming majority of my legendaries come from pity and dust. Expect in any game that those who have invested more time to be better skilled and equipped. Otherwise, why put in the time?
If the game turns p2w it will hollow out the playerbase, and I am confident that Blizzard is aware of that.
You can stack your deck with supercards and still take a swan dive into a concrete swimming pool if you get a bad shuffle.

The game is fine, otherwise I wouldn’t be here.

  • Brim

Not really. You had adventures you had to buy if you wanted the cards, they were uncraftable.

Also, you could only buy 1st level or two with gold, the rest had to be bought with real money.

Again, incorrect, see above

I know Ive gone over this at least a couple times here… but the TLDR version is I have always had memory and memorization issues. I can take up to 6 months to learn a co workers name without needing to ask for it or look for a name tag. I cannot commit more than 3 numbers to memory when writing down numbers such as phone numbers, I could never memorize the multiplication Table in math classes, or the periodic table of elements, or my lines in a play to any degree of success.

This is why I have to use work arounds on the lack of memorized things like Card Names by recalling them by what it is the card does, not its titled name. Like how I refer to Reno Poof, and not as whatever variation of the Reno the newest one is actually titled.

There isnt a version of me playing hearthstone where I am going to know what is in my decks, or anyone elses. There used to be a time back in the old days when the only expansion was Naxx, that I could anticipate what board clears to bait out and keep count of. Like a Mage’s Flamestrikes and Blizzards. However there are apparently hundreds of board clears available to every class that I dont own and have never seen before that I experience so often in duels. I may have 1 or 2 board clears tops per class. and they usually are the same ones from before Naxx. But nowadays, aint no possible way I can anticipate anything in anyones decks. Even if you gave me a deck list of what my opponent has in their deck, unless it lets me hover over every card name and it shows me the card itself in a tooltip popup, Im not gonna know what the words on the page means in any realistic way.

Now if it broke it down into functional namings. Like I think there is one that starts with A and is a Three Card Legendary, 1st Form is deal 2 dmg, 2nd Evolution is gain armor, and 3rd evolution (its charizard form) deals a bunch of damage. I dk the name of it. I do know its a boss in Ulduar in Wrath Classic Ive never gotten to fight yet… wait no thats Algalon… idk then. Its some Drug Addicted Blood Elf Mage looking guy.

If i had functional descriptions or just a copy of the card itself as the way it appears in the card list. Then maybe I could have a chance at the type of gameplay you are obsessed with. Otherwise, every card drawn is a new and unique card that normally Im having to reread as I cant recall by its image alone what it does. same for all cards I see played against me. Unless I see a distinct and game ending pattern that cannot be recoverd from usually. (being Reno’d). No way of knowing its going to come, try to snowball my board into the winning pressure and like an EMP they shut it all down .

  1. It doesn’t really require regular play, even. I’ve been away for 6 months, returned and hit legend in couple of days.
  2. I missed 6 years of reward tracks, they even changed the system while I was away.
  3. Scamazon prime? Never. Too much hassle for too little.

Skill, however, that’s a different story.

But I don’t think he meant simply hitting legend when he talked about serious competitiviness.

How the hell do you even play this game?

How many hours per day on average do you play when you play?

I feel like what you’re saying can’t possibly be a serious limitation. There are different ways the memory works and different types of memory, so just because one of them is working bad, doesn’t mean the other ones are, too. Emotional, episodic, mnemonic, visual…you’re exaggerating.

Just play and the cards will automatically get imprinted in your memory through various mechanisms like trauma from losing a close match, associative techniques like your Reno Poof etc, etc.

If there were a limited number of cards that we all had to use such as less than 100 total, yeah the other ways to imprint might stick over time. Unfortunately there are way more than that. I have way more than that and I dont think I own probably 30% of every expansion. so with all the cards out there only the traumatic ones stick out in my mind like Reno Poof does. He’s got that instant rage quit emotion tied to him like seeing Questline anything at the start of the game not so long ago. Or the broken Colossals and Titans that typically ended any match I was in.

I tend to play about 3 duels runs a day, with varying success from 0-3 to 4-3 but the majority of the runs are 1-3. I might knock out a standard game once a week maybe twice. gets boring without the duels passives and different hero powers. Gonna miss my favorite mode when they take it away for my birthday this year… And I tend to do about 3 or 4 BGs matches a day. usually end up anywhere from 8th to 3rd typically. But recently I had a really smooth run of 1st place followed by 4x 3rd place finishes in a row.

and to answer your question directly

Not very well, but I enjoy it just the same despite getting flustered and nettled from the aforementioned things that affect said experience. But Im always improving. Used to never get above Bronze 10 in standard until about a month or so ago, reached plat 10. Crazy proud of that.

No wonder you can’t memorize the cards, that’s too little play for too many cards to learn.

It took me weeks to remember everything I have to play around, and I still don’t know the names of 90% of those cards.

Little? I must spend like at least 2 or 3 or more hours everyday in HS… but I agree too many cards to possibly memorize or even just recall at all.

If it’s not spent playing, that time won’t help you learn the cards and how to play around them. Nothing like being tossed in a fire and having to struggle to survive

what? I am playing. Duels and BGs. a lot.

Yeah but that’s not standard. I also play arena, but the skills in arena and constructed are so different it might as well be a different game

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Incorrect. The entire adventures could be purchased with in game currency (gold) OR cash. That’s the definition of a SOFT paywall.

Again, Incorrect. See above.

I’m sorry to hear that, and having such a problem will affect your life in lots of ways, and that you have much bigger problems than playing Hearthstone.

It is possible to improve your memory, especially if you are still young, and its possible that playing games like HS might help with that.

Obviously you cannot be competitive with a problem like that, unfortunately, is the way things are. However, you really don’t need to know what every card does to remember that board clears exist, and that you need to play around them.

I’m sorry to hear of your difficulties, but expecting a game to fundamentally change in order to accommodate your memory problems really isn’t fair on everyone else. If you can’t improve your memory, you will either have to accept that you will not be competitive, or simply play a different game. There are many other games that might suit you better.

As I already said, I’m sorry to hear of your problems, but that doesn’t make me “obsessed” because I want to play the game the same way I, and millions of others, have played for the last 10 years… which means nothing more than knowing that I can get a copy of any card in the game if I have enough dust or gold (in the case of adventures or minisets).

If you have prime, make sure you get the goodies. If you don’t have it, don’t bother. I certainly wouldn’t suggest paying for prime just to get 3 packs or an epic every month. Sorry I didn’t make that clear, I thought it was kind of obvious.

Meh. “Serious competitiveness” means different things to different people. I have hit legend, but its a pain to do so. I aim for Diamond 5 every month, and its been quite a while since I failed to make it. If I’m on a roll, I’ll go for legend, but generally I settle for D5.

Even with a 60-40 win rate, it takes 75 games (45 wins, 30 losses) to reach Legend from D5 with no star multiplier. With a 55% win rate, it takes much longer.

For me, getting to legend is being competitive. Not at the highest level, but competitive enough for me. Its not supposed to be easy, and IMO, you need to be “competitive” to do it.

I knock that many games off in 1 day xD

It’s super easy once you did it, if you just mindlessly net-deck and play enough. I’ve been away for 6 years, got back and hit it in a few days, it’s like riding a bicycle, you can’t forget it.

But now I’m stuck on ~6k legend, so I know what you mean. I have no idea how people reach three digit ranks, let alone 2 or 1 digits. Every time I hit like 5k, I get a losing streak which gets me back to 8-9k

It’s exhausting and the worst part is, I’ve no idea what to do to improve.

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And here’s me thinking I thought I play a lot. Obviously it depends what deck you play, and what your opponents play. At 10 minutes each (including queueing), that’s 6 an hour, so 75 games is 9h 30m. And of course, that assumes 10 minute games and a 60% win rate.

I guess knowing when to concede cuts that down a little, but I hate to concede if I’m trying to climb. Occasionally a game that looks like a lost cause can give you a win.

Sounds about right :slight_smile:

I mean it’s not like I just play for 9h 30 min, I multitask while playing HS, which makes it bearable.

But that’s not what’s keeping me down, when the matches get harder, I focus, to no avail.

Me too, and I don’t think people get very far by conceding unfavorable matchups. Those are most often 40-60 anyway, so you’re giving up a huge chunk of your win rate by doing it.

In the middle of the game when you lost all your win conditions, that’s another story

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Yep. If you’re spending most of your time playing Duels and BG, you’re not even close to playing enough standard to memorise all the cards, and know what other decks can do.

As I said, duels is going. However BG will still be around, so unless you’re prepared to put more time into constructed, you’re probably better off sticking to BG.

Fair enough. Unfortunately, I can’t multitask AND climb the ladder. I can multitask and play BG, but that’s not the same. Mostly because I don’t care about my BG rating, and I certainly don’t buy the (hard paywalled) BG perks.

Which brings me back on topic: There is a hard paywall in BG, and that was controversial when they introduced it, but it isn’t anymore, because people bought it. Besides, the alternative would probably have been to shut down BG altogether if it couldn’t generate revenue.

But a hard paywall in constructed is a different matter. Constructed always brings in money, and a hard paywall is not necessary. Its just greed.

This time, its not a competitive card behind the paywall, so nobody cares. But if more people buy the pre-orders than usual, and cash for “early access” becomes a thing, that will change very soon.

I don’t worry about it. When the time comes, we’ll react. Best we can do is simply not buy into that s**t and/or stop playing constructed until they get the point.

At this point, who can know what’s in their head for sure? We don’t have their data, nor their plans. Is this game a milking cow for the company? Yes, and it has always been, but that doesn’t mean they wish to see it die after 10 years of success. If they wanted to milk people with hard paywall, they would do it with a better card.

It’s still far bigger than your typical niche game, and that’s enough for me to be confident in my words.