You missed the point completely. On both things.
The problem with all “Hearthstone is rigged” posts is they fail to take into account several factors.
- If the game was rigged and proof of that is found Blizzard would take a HUGE financial hit.
- That means the ‘rigging’ would have to create enough extra income that it would cover the cost of developing and maintaining the rigging algorithm as well as enough extra to make it worth the risk of it being discovered. That’s a lot of extra money the rigging would have to generate.
- That also means the ‘rigging’ must be so subtle that it would not be noticed despite millions of players and sites dedicated to keeping Hearthstone stats but at the same time have enough effect to change peoples spending habits by a significant amount.
- In addition to keeping it hidden from players Blizzard would also have to keep it a secret from most Blizzard employees, including most of the development team, in order to insure a disgruntled employee does not spill the beans.
- Most of what rigging proponents give as reasons for rigging the game (such as keeping players at a 50% win rate) is already done by the ranking/mmr system so that any additional tweaking done by rigging the game would have minimal effect making point #2 (make lots of extra income) effectively impossible to achieve.
This is so wrong in so many levels … is not even funny how wrong you are if this is truly what you believe … anyway, i’ll bite just a little because at this point smh.
Most streamers actually have massive winning records, that’s the reason they reach legend evey month, they know how to play the game, they use strong decks and they have time to play a lot … if the game was rigged, no matter how much they played, they would fail to reach legend every month, they would be on a streak and then lose a ton to “compensate” … Not to mention, they are able to turn the tables even against a counter of their deck.
Anyway, this thread backfired misserably, it didn’t provided evidence of how HS matchmaking is rigged … Only think it showed is how people can’t handle a lost and think the only explanation is that the Gods themselves are against them.
Maybe you should go read about their matchmaking patent and tell us what you think of it. But you don’t need to do that, because this topic has been exhausted before and the drones insist the game isn’t rigged, while others insist it is.
The fact is, they are patenting stuff to sell microtransactions. This whole gimmick with this game is about selling packs. There’s no true, untainted RNG in this game and the forced 50% winrate only proves that. Of course, we see exceptions of that when they release new, broken cards like they always do. Sometimes they nerf fast, like gala shaman, sometimes they won’t nerf at all (DH cards). This thing was so broken out of the box they resorted to applying some ridiculously mild nerfs a day later. The class is still rocking nearly 70% WR with some decks and more nerfs will come, once the sales start dipping (should’ve reached that point by now). Hell, the class is so broken we had people with golden DH portraits TWO days into the expansion. LOL… it’s all rigged. The game, the devs, the bean counters. It’s all rigged to suck the money out of your bag.
Wow, your post is simultaneously so hostile and yet so completely void of any real counterpoint. Your big “gotcha!” is that professional hearthstone players, who make their living off of being good at hearthstone, are good at hearthstone? Really?
Though it’s probably pointless since your post is a pretty textbook case of “triggered” and that you’re only going to see what you want to see, I’ll try to break down my argument one last time:
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The game is NOT rigged but it is likely that it does have multiple controls in place to keep players from either winning too much or too little. This does NOT mean that they will shove a loss down your throat if you win a lot but it does mean the likelihood of getting tougher matchups increase.
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The game is a mix of skill, luck, and class/deck choice and the game tries to have controls in place where they reasonably can to produce a desired player experience:
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The skill control is done through systems like MMR & rank.
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The Class/deck control would be done through a system that weighs the odds of going up against a class/deck type with a higher win percentage against your chosen class/deck type the more you win and doing the opposite the more you lose.
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Luck largely evens out but the combined two controls above work to minimize the significance of its impact.
To your argument, professional hearthstone players have continued success because they max out one of those 3 factors (skill). Their amazing knowledge of the game, built up through years of constant play, also gives them an edge in class/deck choice because they’re capable of real innovation instead of just copy/pasting the most powerful net decks.
Since professional players have the advantage in both skill and class/deck choice, they are able to overcome the controls put in place to have more success than most because, like I said before, Blizzard is trying to weigh the odds, not literally rig the game.
Anyways, this is probably the last I’ll post on this subject. It’s become obvious that there are two deeply entrenched camps on this issue and people get hostile when others think differently.
Then please tell me, what is the point, on both things?
Or is this the moment where you reveal your epic troll skillz and not bother to tell me since I’m clearly not smart enough to understand the point because I missed it in the first place?
People need an excuse cuz they suck… I personally hit Legend from bronze 10 in around 10 hours with 93% winrate … why i didnt had 50% winrate ?>.> people nowadays are just …
Test your theory bro
Throw 100 games and see if the matchmaking system rewards you with 100 free wins.
Somehow i have doubts.
Would they? Most players would prolly never know EVEN if it got out because they don’t get on the forums or read yahoo etc. Also Nike put Kapernick as their face after he did what he did and guess what they made more money then ever so don’t think it will back fire all the time.
This is a fallacy seeing it is only used against people who have not spent much to any money and it does it in such a way noone would ever pick up on it.
Its is not hard to keep people from opening ones mouth for if they do they can be sued and put in prison. Many companies use it all the time to keep trade secrets from getting out.
You last point is dumb as well because this game is based off counter decks and such and no matter how good you are you can get bad draws etc that loses you the game to incompetent players.
prove it because unless you can you can be a liar about it.
This video and other videos from my youtube channel …
Yep, and somehow we’re not the ones who complain about not getting enough freebies or can’t accept they’re unlucky sometimes.
But thank you for that insightful piece of information.
You’re right.
There’s MMR, and there’s the fact that the game is hard.
Most people won’t have much higher than 50%. Because that’s hard.
But the people who are REALLY GOOD are always the same top legends.
If it was random, top legends would be no-name randoms every single month. The fact that that’s not the case should tell you everything you need to know.
Oh … so you mean like pretty much every other thread that fails at proving that this rigged system actually exist and get tilted. And I’m sorry if i was being rude, but sometimes you need to speak the same language of those who insists on unproven myths.
You clearly don’t play online games then … whenever i win a lot in figthing games, i do eventually get a really though opponent … i guess the system is rigged as well… or maybe, just maybe i’m reaching thougher opponents because i’m in fact … winning and climbing.
You are running in circles … this desired player experience is nothing else than matching players with similar levels … nothing to do with a secret algorithm that studies your deck and the opponent deck and see who has a bigger winning chance.
Yes, that’s what a matchmaking is.
Lol … no, this is just plain wrong.
Sorry my dude, you clearly have no evidence that supports any of your arguments regarding this secret algorithm.
This game USED to be hard. Having to think out trading minions, how much face damage you can afford to take, etc. This game is NOT hard anymore. All you have to do is start casting “discover” cards and you’ll eventually start to win. It’s a bunch of slot-machine randomness that rewards you for playing a “discover this thingy” card.
It’s true. Your opponents magically change. I made a deck to tech against Rez Priest, but then I never saw one using that deck.
Funny that.
I had one session (about 2 hours) was only Demon Hunter and Rogue matchups.
In fact, the game got harder.
The first data we got from blizzard was that legend was 0.5% of players. The recent update from Ayala was 0.3%.
https://www.hearthstonetopdecks.com/end-of-month-players-rank-distribution-in-november-2019-0-3-in-legend-6-at-rank-5/
Maybe the new ladder changed this. But I doubt it. We’re seeing so many legends because at least 5 times as many people are playing now compared to last month.
Rock Paper Scissors. Your don’t play the game - it plays YOU!
You seem to know yourself so well. You do you.
Well, thank you for waiting a week to reply, but it was a genuine question. What was the point, on both things, because I can’t tell.