Ding dong the witch is dead
ā¦ and weāre live!
I dislike the nerf of mr smite. Any sort of charge is a problem, and 1 extra turn wonāt fix the fact that paladins can play him as a 30/30 or higher charge minion, nor will it change that pirate warrior can pull it out of the quest reward for a completely bull carp lethal. If I controlled how changes were made, it would be a 6 mana 6/5 pirate with āyour other pirates have charge.ā Its still a power play that gives pirates a fair amount of burst, but now it isnāt a free lethal.
Made about 5.2k dust from this patch
is that it?
so I assume we get a new patch in 2 weeks then?
why no duels bugs fixing?
Still no max coin fix for mercstone, eh?
Gotta string those suckeā¦er, customers along as long as possible I guess.
I truly pity anyone still paying for that mode with real money.
I am calm mate xD. Geist is still not a card to run in any deck unless you are memeing at diamond 5. The only counterplay you need is a well timed dirty rat/MRGLL or even a loatheb and you are good to go. TBH in about 3500 linecracker matches i remember losing against geist like 5 times. And another 5 times i won because my opponent effectively made me draw 5 cards and i got to win with mechathun much earlier.
Dude Mr Smite should just give all friendly pirates rush. Charge is a keyword that should simply not be printed anymore. If anything they should finally buff Icehowl. It is still absolut garbage but could be cool. Charge cant attack the enemy heroā¦ Basically rush with downside xD.
Why not maybe nerf Ancestorās call? it would accomplish very similar things without also nerfing druid
Nah Nellie was wayyyy too good for what it was. 5 mana 7/11 with pretty consistent burst/board presence for 3 mana. Warrior deserved every. single. one of these nerfs.
Spitelash siren nerf utterly deletes naga mage from the game. It (the deck, not the card) was pretty mediocre as it was. Darn shame, I adored that deck.
This. Like, I like the new speed update (which they didnāt announce whatsoever and didnāt include in any patch notes) with the player always winning speed ties. But when half the time I canāt order my own ties correctly, that really pisses me off. Especially for Deathblow or Combo effects. With the way it is, I think I preferred how it uses to be. At least more consistent with my own abilities.
I like all the nerfs especialy the Nelly nerf because now it is a value engine and not a tempo tool which i believe was the original intent for this class and making it 1 less is ok.
No Duels nerfs? Please sort druid out
I didnāt know I had 2 of those epics in gold. All in all, +3200 dust. Oh goodie.
This is already fixed, they just didnāt fix the quest text. Just beat Taran Zhu with at least 5 pirates.
I thought the devs were crazy, now Iām sure. What the hell is going on here?
A million years ago man was just a primate that roamed the world trying to survive. Evolution has taken us a long way to the present day, in which we created Wildheart Guff, the material proof of the cognitive decay of human civilization.
Druid has been by far the most toxic class in the game and what do we see being nerfed? Lightforged Cariel? Really?
Itās almost as if the devs are saying āletās make sure we take out any tools that make it possible for a class to have some way of fighting a druidā.
Oh, and congratulations on destroying Nellieās Pirate Ship, another useless card for the collection. With the current meta Mr. Smite isnāt even as effective as it once was, and yet any card that might even make him useful again is mercilessly nerfed.
These paltry nerfs to druid wonāt make any difference. The big question is: how many thousands of years will we have to wait for Guff to be nerfed?
What a disappointing patch.
Lightning bloom was a wrong card since release; I am actually surprised it took them 2 years to nerf it.
They should probably reverse gibberling now
Teacher gold is free jaja only the normal for 400 dust can be dust