The 20.0.2 patch includes balance updates for several modes and a ton of bug fixes!
Looks great! Some aren’t the direction I was hoping for but they’re all nice and needed.
Not enough for Paladin…
Thank you for news. Good updates.
Am I the only one that wants the crossroads watch post to be nerfed? No because it is op or to get dust or anything like that, but to keep the stat consistent with the other watch posts.
Those are all pretty weak nerfs. We’ll see if it’s enough.
And we’ll see if their decision to ignore Tickatus doesn’t drive people away from this meta.
axaxxaxa lunacy 4 mana irrelevant … need HOF
proplem cards: spring water/apexis blast /mask of cthun/fireball
I really feel like this won’t be enough to stop the paladin over representation we’re seeing in the meta. Only 1 nerf targets a key card in the secret paladin deck and 2 for the libram version. I think this will not change things that much.
Also refreshing spring water is still 0 mana draw 2 (and gain some mana with incanter’s flow), which is too strong and enableing for the spell mage archetypes.
Lots of nice fixes, especially:
Fixed a bug where the Battlecry for Reckless Apprentice would not apply the Freeze effect from Ice Walker.
Lunacy 2 turns later solves exactly nothing.
lunacy 4 mana, enough turns to use Incanter’s Flow to reduce the deck even more, yay - not!
Definitely not enough, warlock got spared, no nerfs to librams and i doubt lunacy won’t be played on 4.
I wish the nerfs would let us play new decks, but nope, still palladin/warlock/rogue meta. Nothing changes.
Everything else is good, but one is missing. Spring water, the op card of mage, the main culprit that currently ruins meta, is not nuff.
Does it make sense to pick two cards with zero cost? More often than not, the coast is restored.
Deck of Lunacy is still too good at 4 mana. I think it should be 8 or 9 mana. Also, it should transform the deck’s spells into random ones that cost only (1) more. It should also be overload (2) or (3).
Hi great changes for arena! Did u also fix the bug when Golden core set werent golden in the game only in the arena draft ?
Interesting, I don’t think this will really effect DoL and Paladin will just alter a few cards and be good too.
So the 2 top decks will continue to be the top dogs!
The nerfs to watchposts were not needed as well, those cards will now go from rarely being played to added to the mountain of useless HS cards that never see play (unless got by RNG).
Overall Blizzard’s messed up again and the complaints vs DoL & Paladin will continue!
DoL to 4 mana really changes nothing!
The 1 durability change to weapon really changes little.
Only Pen Flinger been hit hard!
Need MORE. This meta is awful.
thanks big dad Blizz for nerfs i think its fair. No cards are dead just make it ballanced good work.
Tickatus needs to cost 8 mana. It’s an unfun card with no direct counters. Warlock is going to be out of control now that spell Mage is nerfed.
The nerf are quite good, but wished for a stronger pala nerf. Let’s see where the meta will drive