But wait, you are not forced to use 6 pieces Set for each inventory, you can
Mix 2 pieces Sets with Legendary items
The Shadow’s Bane 2 pieces
Horde of the Ninety Savages 2 pieces
Helltooth Harness 2 pieces
Istvan’s Paired Blades
Mix 3 pieces Sets with Legendary items
Captain Crimson’s Trimmings 3 pieces
Mix 4 pieces Sets with Legendary items
Blackthorne 4 pieces
Masquerade 4 pieces
Trag’Oul’s Avatar 4 pieces
Use only Legendary items
on the last inventory to add thoughness
accross all inventories
Speaking of Legendary items…
QUINTA 13 pieces Ancient Legendaries
Allows you to benefit from 65 different Legendary powers
Surely boosts a lot your Legacy Of Dreams gem
Speaking of Legendary Gems…
QUINTA 3 Legendary Gems
Allows you equip up to 15 Legendary gems (on 23 available).
–
Conclusion
How to implement
Display some tabs at top of the inventory
Define a group additional inventories (additional inventories with at least 1 item equipped) counter, then scale monster level by 5 times that amount (ajust if necessary)
Balance Sets to allow combinations, thus make them enjoyable by each class
Pick up items is load-balanced on available spaces in all inventories (seen as a big one)
Usually people who say this with complicated ideas have never done a single line of code. Let alone seen what it takes to adjust classes/ui for new ideas.
Especially a temporary idea.
Also the balance would be thrown completely out the window with this. Not that the game is really balanced to begin with. But this is just bad.
I’m not saying this is utterly horrid idea but it’s definitely not good one either. I see way more potential issues than benefits. This is a very overcomplicated suggestion for a temporary season theme.
There is no such power creep since difficulty scales with additional inventories with a at least 1 equipped item.
It is the opportunity to try new combinations like in the Season of Grandeur and the Season of Forbidden Archives, which were among the most popular seasons. Seasonal buffs and alterations offer a unique and temporary instant of crazyness. That’s the goal.
Uh you’re power creeping the monsters along with the players. Giant numbers for the sake of giant numbers. It’s pretty ridiculous. How many 0’s do you think will happen because of this idea? Have you thought about how they are going to handle this level of calculations?
A non-answer to a programming question. I wonder if that profile you linked is even you.
You’re asking them to rework the entire inventory system, rework the damage system, rework the monster scaling system, and then try and balance that around a near infinitesimal amount of combinations of gear that already pushes balance limits.
And your answer to that is just one line. “Just make it work”.
You are pushing the numbers up for the sake of pushing the numbers up. That’s the very definition of power creep.
Your suggestion requires an insane amount of effort to make it happen, requiring to rework many systems, all of which would only push the numbers up and would add absolutely nothing meaningful or change the gameplay. All for a temporary theme.
Not going to happen even if you paid them to do it.
A much simpler way of impliementing the core of this idea would be:
Kanai’s Array - Each slot of Kanai’s Cube Archive of Tal Rasha is triplicated, which means each player has access to: 3 Weapon powers, 3 Armor powers and 3 Jewelry powers, effectively granting us up to 9 simultaneously equipped legendary powers beyond the characters’ gear.
These ideas just get worse and worse. It makes me sad. WALLS of text. Honestly a good rule of thumb is if it takes you more than two sentences to explain your idea, it’s too complicated.
I think stretching the definition to 3-4 sentences would still be reasonable.
But the point is still valid. Overcomplicated ideas are never going to happen. The season themes are temporary and as such they need to be simple yet have at least a little bit creativity. It’s simply not worth wasting limited resources that the Classic Games team has to create insanely complicated themes when they are going to be used only a few months.
Throwing season theme ideas around is fine but I wish people would be sensible with these things. Keep it simple but creative. Try avoid power creep.