Season 21 - Idea - New Bones of Rathma - Skeletons + Revive

Season 21 - Idea - New Bones of Rathma - Skeletons + Revive
7 pieces set (7th piece being : belt, ring, amulet, bracer…)

2 pieces Bonus

  • Increase the damage of your skeletons and revived creatures by 2000%
  • Each skeleton or revived creature increase your armor by 2%
  • Devour revives a creature at corpse location

4 pieces Bonus

  • Army of the dead cooldown is reduced by 20%
  • Your minions have 50% chance to reduce the cooldown of Army of the Dead and Land of the Dead by 1 second each time they deal damage
  • Army of the dead increases your skeletons, revived creatures and Army of the dead damage by 3000% for 20 seconds

6 pieces Bonus

  • Increase damage of your skeletons and revived creatures by 4000%
  • You raise up to 15 skeletons and 15 revived creatures
  • Your skeletons and revived creatures attack 50% faster

Objectives

  • Make Rathma set mechanics on par with other sets
  • Provide a set buffing Skeletons, Revive, Army of the dead
  • Provide a viable standalone 2 pieces bonus for Necromancer
  • Incremental damage over 2, 4, 6 pieces. You evolve with the set

Can be used in conjunction with:

Bloodsong Mail
While in the Land of the Dead, Command Skeletons deals 110% additional damage and gains the effect of the Enforcer, Frenzy, Dark Mending and Freezing Grasp runes. In addition, Revive deals 110% additional damage and gains the effect of all its runes.

Explainer

  • Bloodsong Mail now buffs Revive

Mask of Scarlet Death
Revive and Devour now consumes all corpses to raise a minion that deals 135% more damage per corpse

Explainer

  • Devour makes Revive being passive, which is comfortable in terms of gameplay

Fate’s vow
Army of the Dead deals an additional 4000% damage and gains the effect of all its runes

Explainer

  • Really buffs Army of the Dead