Necro Change Suggestions By Lord Fluffy

Legacy of Dreams mages is perfect as it is now.

That is why Rathma should drop mages, and embrace Revive.

For those who are too lazy to click, my suggestion:

Season 21 - Idea - New Bones of Rathma - Skeletons + Revive
7 pieces set (7th piece being : belt, ring, amulet, bracer…)

2 pieces Bonus

  • Increase the damage of your skeletons and revived creatures by 2000%
  • Each skeleton or revived creature increase your armor by 2%
  • Devour revives a creature at corpse location

4 pieces Bonus

  • Army of the dead cooldown is reduced by 20%
  • Your minions have 50% chance to reduce the cooldown of Army of the Dead and Land of the Dead by 1 second each time they deal damage
  • Army of the dead increases your skeletons, revived creatures and Army of the dead damage by 3000% for 20 seconds

6 pieces Bonus

  • Increase damage of your skeletons and revived creatures by 4000%
  • You raise up to 15 skeletons and 15 revived creatures
  • Your skeletons and revived creatures attack 50% faster

Objectives

  • Make Rathma set mechanics on par with other sets
  • Provide a set buffing Skeletons, Revive, Army of the dead
  • Provide a viable standalone 2 pieces bonus for Necromancer
  • Incremental damage over 2, 4, 6 pieces. You evolve with the set

Can be used in conjunction with:

Bloodsong Mail
While in the Land of the Dead, Command Skeletons deals 110% additional damage and gains the effect of the Enforcer, Frenzy, Dark Mending and Freezing Grasp runes. In addition, Revive deals 110% additional damage and gains the effect of all its runes.

Mask of Scarlet Death
Revive and Devour now consumes all corpses to raise a minion that deals 135% more damage per corpse

Fate’s vow
Army of the Dead deals an additional 4000% damage and gains the effect of all its runes

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