Which says if you are too lazy to click:
Season 21 - Idea - New Bones of Rathma - Skeletons + Revive
7 pieces set (7th piece being : belt, ring, amulet, bracer…)
2 pieces Bonus
- Increase the damage of your skeletons and revived creatures by 2000%
- Each skeleton or revived creature increase your armor by 2%
- Devour revives a creature at corpse location
4 pieces Bonus
- Army of the dead cooldown is reduced by 20%
- Your minions have 50% chance to reduce the cooldown of Army of the Dead and Land of the Dead by 1 second each time they deal damage
- Army of the dead increases your skeletons, revived creatures and Army of the dead damage by 3000% for 20 seconds
6 pieces Bonus
- Increase damage of your skeletons and revived creatures by 4000%
- You raise up to 15 skeletons and 15 revived creatures
- Your skeletons and revived creatures attack 50% faster
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Objectives
- Make Rathma set mechanics on par with other sets
- Provide a set buffing Skeletons, Revive, Army of the dead
- Provide a viable standalone 2 pieces bonus for Necromancer
- Incremental damage over 2, 4, 6 pieces. You evolve with the set
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Can be used in conjunction with:
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Bloodsong Mail
While in the Land of the Dead, Command Skeletons deals 110% additional damage and gains the effect of the Enforcer, Frenzy, Dark Mending and Freezing Grasp runes. In addition, Revive deals 110% additional damage and gains the effect of all its runes.
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Mask of Scarlet Death
Revive and Devour now consumes all corpses to raise a minion that deals 135% more damage per corpse
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Fate’s vow
Army of the Dead deals an additional 4000% damage and gains the effect of all its runes