New item suggestions, assuming death wish and etched sigil are somehow removed from hydra viability:
Typhons Infinity Staff - when a hydra looses all its heads, it auto casts another hydra upon death (only activating off a players casted hydra) and add a xxx% multiplier to hyrda
Hydra Eye offhand - hydra will reposition on user if user moves away 200 yards (only repositions once per life) and add a xxx% multiplier.
Don’t quite need hydra to move along with players. Casting another one is so easy.
I need a source or 2-H staff that increases Hydra damage by 600% while moving. This way, no channelling can be done. Then, with Furnace or Orb of infinite depth cubed, it’s another 1.5x multiplier. Now the damage is back to the level of DW+ES without the need for channelling.
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Love it! Keep it rolling.
Other ideas?
Another thread suggests to increase hydra damage for enemies getting hit by primary skills. No idea if it’s much different from channelling though.