Wizard Suggestions

Mesmers are masters of mirage. With their mind power they create powerful Illusions, Elemental Clones and Mirror Images that fight for them.

(2) Set:
Damaging enemies with Arcane, Cold, Fire or Lightning has a high chance to summon a Elemental Clone of the same damage type at your position. The Elemental Clone is a purple, white, orange or blue version of yourself, that seekes for a target and quickly dash to it. On hit the Elemental Clone explodes, dealing 1111% weapon damage as Arcane, Cold, Fire or Lightning to the target and nearby enemies. Elemental Clones can not be targeted.

This is very similar to the Shadow Priests Shadowy Apparitions (WoW), or Bone Spirit. But Elemental Clones are based on the elements Arcane, Cold, Fire or Lightning.

(4) Set:
Decreases the Cooldown of Teleport by 66%.
For 11 seconds after you Teleport, you will take 66% less damage and your movement speed is increased by 66%.

(6) Set:
For 11 seconds after you Teleport, your damage is increased by 9999%.
Furthermore, there is a high chance when attacking to summon a Mirror Image (there is no longer a push effect, when summoning a Mirror Image!) behind your target that casts some of your equipped skills and taunts nearby enemies. Mirror Images can not be killed and each lasts for 11 seconds. When you or your Mirror Images deal damage, there is a chance that the remaining time of the Mirror Images will be reset by 2 seconds (so that they last longer). Spells cast by your Mirror Images will deal 33% of the damage of your own spells.

You can have up to 6 Mirror Images at the same time.

Wand of the Mesmer (1-Handed-Wand)
For each active Mirror Image your damage is increased by 66% and damage taken is decreased by 11%.

Orb of the Mesmer (Orb)
Clones have a chance to bounce between up to 3 targets, releasing an Explosion on each hit.

Crown of the Mesmer (Wizard Hat)
Elemental Clones have a chance cause the target is slowed (Arcane), frozen (Cold), stunned (Lightning), paralyzed (Fire) for 3 seconds.
You deal 222% increased damage against enemies afflicted by any type of control-impairing effect.

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(2) Set:
For 5 seconds after casting a cold skill, you automatically gain Sleet Storm that follows you.
Increases the size of Sleet Storm to a 33 yard radius.
Enemies affected by Sleet Storm are slowed and have a chance to be frozen.

(4) Set:
Sleet Storm decreases damage taken by 66% and increases your movement speed by 66%.
There is a high chance, that Sleet Storm will slow enemies projectiles by 66%, or freeze them.

(6) Set:
Cold damage is increased by 9999%.
Dealing damage with Sleet Storm or other Cold Skills has a chance to release a giant Energy Twister at the position of the target. Energy Twister now automatically follows targets, dealing weapon damage as Cold over 11 seconds. There can be 5 Energy Twister active at a time.

Frozen Staff 2-Handed-Staff
Cold damage is increased by 666%.
Cold damage dealt to a target has a chance to release a Frost Nova at the position of the target. The target and nearby enemies affected by the Frost Nova suffer damage and are frozen.

Blizzard Boots Boots
Blizzard now deals 3333% weapon damage as Cold over 11 seconds in a 33 yard radius, is summoned directly above you (so that you become the center of the Blizzard) and follows you.

Magic Missile (1-Handed-Wand)
Magic Missile now deals 666% weapon damage, becomes a Seeker, searching for targets, and has a high chance to bounce between targets.

Spectral Blade (Orb)
Spectral Blade gains the effect of the rune Thrown Blade and Barrier Blades.
Furthermore, Spectral Blade teleports you to your target.

Ray of Frost (1-Handed-Wand)
Ray of Frost gain the effect of every rune except Sleet Storm and deals 333% more damage.

Triumvirate (Orb)
Arcane Orb deals 333% more damage and now restores 50 Arcane power.

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I really would love to have a Set, where Primary Skills would be used as Main-Skill; especially Magic Missile and Piercing Orb. It would be nice if we could use these Skills similar to the Crusaders Captain-America-Build.

*I also love the visual effect of Corpse Lance and so I really would love to have something similar for the Wizard. So, how about changing the use of Arcane Torrent? *

To make it more fun let’s add some huge Explosions!

(2) Set:
While Magic Weapon is active, you periodically shoot single Arcane Torrent Missiles onto random targets, each dealing 666% weapon damage as Arcane, Fire or Lightning, based on your selected Magic Weapon Rune. Several Missiles can be shoot at the same time. While casting a spell you release more Arcane Missiles more often. The longer you cast a spell, the more, and the faster you shot Arcane Missiles.

With this, Arcane Torrent could be used in a very different way, as a kind of auto-cast-support-skill. The Wizard can release lots of Arcane Missiles in quick succession in all directions onto enemies, which somehow visually reminds on the Necromancers Corpse Lance.

(4) Set:
Decreases the Cooldown of Teleport by 66%.
For 11 seconds after you Teleport, you will take 55% less damage and your movement speed is increased by 66%.

(6) Set:
For 11 seconds after you Teleport, your damage is increased by 9999%.
Furthermore, damaging enemies with Arcane, Cold, Fire or Lightning has a very high chance to trigger an Explosive Blast of the same damage type on hit, at the target location. Explosive Blast immediately deals 3333% weapon damage as Arcane, Cold, Fire or Lightning to all enemies within 25 yards.
This also works with your 2-Set-Bonus and other Proc Skills.

Magic Missile (1-Handed-Wand)
Magic Missile now deals 666% weapon damage, becomes a Seeker, searching for targets, and has a high chance to bounce between targets.

Hounted Orb (1-Handed-Wand)
Piercing Orb now deals 666% weapon damage, moves forward in a straight line, searches for enemies and bounce between targets.

Supercharged Orb (Orb)
Piercing Orbs deals 333% increased damage to the first target, hit.
There’s a chance, that Piercing Orb electrocutes enemies for 333% weapon damage as Lightning along its path, in a wide area.

With these legendary items you can use Magic Missile or Piercing Orb as Main-Skill, very similar to the Crusaders Captain-America-Build: