DIABLO III PTR 2.7.1 | Has Ended

Any possibility to add an ethereal melee weapon for a shadow set/impale build for demon hunters?

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ouch WoL monk?

and at least 20 chars…

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A lot of changes to ethereals.

Windforce receives +discipline and RCR which is nice. UE builds thank for that.

One of the DH ethereals should’ve been a melee weapon but it’s too late now.

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Soo… Still no official fix for the random 5-10 sec freezes? Any ETAs? Or a confimation that your aware of the problem and you guys have it on your to-do list to implement a fix for it? Hello?

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Based on the feedback we received, we wanted to improve balance across all classes

Got my hopes up there for a little while. Then it turned out it was only for ethereals.

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Have you tried this…

Well done, these changes look good. Not like the complete redesigns we got last PTR.

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I’ve tried probably every unofficial fix suggested from the community, and the random freezes still happens, and i refuse to play without sounds, i like playing with sounds on. Some suggestions works for some, some doesnt work for all. It would be best if the D3 team just released an offcial fix for this so their customers dont have to find their own solutions that requires somewhat advanced technical troubleshooting. Thanks for the help tho, appreciate it.

yes, having an entire set that cannot interact with the season theme is unacceptable.

If that is the case they would need to have ethereal items that could work with every set and build combination.

Which other 6 piece set literally can’t be played with an ethereal?

If they only have 3 for each class which bow for the DH do you want them to replace with a melee weapon?
They cannot make everyone happy because someone always complains no matter what they add.

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With how shafted shadow has been for seasons on end now if the greenset doesn’t get some form of rework buff soon it is just doomed to be irrelevant it is a loved set in the DH community but meh #ImpaleCopium

Atleast they reacted to the fact the Season bow being worse then Yangs recurve

Just did a gr117 in 8:48 SC Inna Monk.

The Inna Monk build is fun now.

The most I could manage before this patch in PTR was 112 in 12 minutes.

Thanks Blizzard, … this is fun now!

Actually the idea behind ethereals exactly what we need. Instead of endlessly searching for an item that has all the stats we need, the definite items we will want to find have fixed stats and just the two variable traits; legendary ability and passive. Additionally bots wont be able to spam bounty reforges in order to have a leg up on their main weapon (kind of a little face slap to the cheaters, which is great). The chances the the ethereal you want will roll with the ability you want and a helpful passive is A LOT higher than an ancient or even primal item rolling with the exact combination of stats you need for your build. Being able to rely on a set of fixed stats for your main weapon gives your build a stronger foundation, giving the ability to farm at a higher level much sooner than normal, which yields better paragon levels and faster gear farming in general…to me, that combined with the now permanent follower changes, makes the high end of gameplay more attainable to a larger number of players, even those who only play for an hour or two a day. To me this is a huge step forward. However, for the long term life of Diablo 3, I do still think they should skip a season and do a major overhaul of the game. The biggest thing Diablo needs is an offline version that is completely separate from the online version. If they can rebuild the engine based on locally stored player files, it would allow the cheaters to play on a separate version of the game without breaking the terms of service. With an open battlenet that uses an offline version of the game, people coule use whatever third party program they want and leave the legitimate players alone so we can grind for our spots on the leaderboard without a sour taste in our mouth about cheaters ruining the leaderboard for a game we paid to play. Fixing issues with lag, crashes, etc would also be much easier if a season were not active for a few months. After this upcoming season, Blizzard has a golden opportunity. They can offer temporary free access to diablo 2 resurrected to verified Diablo 3 owners, during the time in which there is no active season and the game is under reconstruction. This would show everyone that they care about providing a rich experience to their player base. Diablo 3 has potential to be one of the greatest RPGs of all time, with some work that requires the game engine to be rebuilt. These ethereals are a great way to honor Diablo 2, by bringing back items with guaranteed stats. The final way to honor Diablo 2 is to make an offline version of the game that is completely separate, allowing the game to be modded, and eliminating leaderboards from the online portion of that separate game. Again this would provide a much richer experience for everyone who loves Diablo.

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Holy wall of text Batman!

Yes, ethereals look good. No, you’re not getting offline mode. Ever. Or for D4. And quit obsessing about what other players are doing and play the game, push the highest GR’s you can. Unless you’re gonna no-life it, you’re not getting a ‘meaningful’ leaderboard spot anyhow, and that’s if any leaderboard spot is ‘meaningful’ to begin with.

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the fun police in action:

-wol monk gone (no meta and not competative for overall leaderboard)
-inna monk “buffed” and still beeing nothing special ( and too squishy)
-random minor buffs to NOT all classes (ethereals) that will result in only helping some few outlyers like god dh more than a little (that certainly don’t deserve it)

edit: also fixing item effects for the ethereals like standoff for skills that are so underpowered and require to equip a set-weapon anyway to be playable combining sets instead of balancing the skill/item first seriously stings a little -.-

Gotta give credit where credit is due, one of the better PTR updates that didn’t make everyone go “wtf?”, thanks for the good update :slight_smile:

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quote:
Developer’s Note: We have enjoyed watching players discover the buffed LoD WoL build during PTR, but it was too strong due to an unintended interaction with Rabid Strike. We’ve moved some of the power from The Crudest Boots and Bindings of the Lesser Gods items to the Inna’s Mantra 6-piece bonus. Rabid Strike no longer benefits from the Split Fire Allies bonus on Bindings of the Lesser Gods. We hope these changes will allow both LoD and Inna’s builds to be viable in a variety of Solo and Group scenarios.”

lod wol wasn’t totally crazy it was just strong, the crazy clears were using innas with bugs - now lod wol is dead again after this huge nerf. instead of fixing real issues like toughness problems in many builds and so many that are just too weak, they hought it was a better idea to reduce the number of builds we can play efficiently.
now god dh can speed 115s solo in 2min with ethereals but monk wasn’t allowed…WTF

The fun alert went off in blizzard HQ…
Ohoh people are playing builds other that what we wanted them to play. better nerf this sht.

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