Devs confirm personal loot ladder and classic ladder or this game is DOA

The answer to your first question is of course not. The forum is a place for everyone’s opinion as long as they have a game license and follow Blizzard’s CoC.

For the rest, your statements are true.

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You act like they HAVE to make changes to accommodate your sensibilities.

YOU(all of you including me) ARE NOT ENTITLED TO ANYTHING.

Ive played Diablo since its inception Diablo 2 as it is is a masterpiece. The changes you propose will ruin that and turn it into a modernized MOD that will be no better than diablo 3.

By saying this game will be just like d3 if they dont make all these changes, you spit in the face of everyone who actually WANTS this game to come back. Its not about bringing new features or fixing bugs. Its about the community who has supported blizzard even at their faults because a couple times back in the day they made something GREAT. We want the same game, because its fine as it is. Its a hard game to play, thats the point.

I can honestly say the only changes I want to see are visual updates, I personally dont want them to even remove r/d or desynch, just make it a patch over the current servers and go. Theres a very sensitive balance in d2 that even the slightest change upsets, things like the economy and the way we play the game can be drastically effected by simple tweaks, look at what tokens did to the current servers, blizzard introduced the token system to lower the amount of characters being made to save space, and it blew up into twice as many characters being made, so they tweaked the expiration timers, now we see older players leaving left and right due to expiration’s. Now were gonna see a whole different type of pvp and maybe things like WSG and Desynch wont be there, on top of that theres a new scaled resolution thats going to make those characters like amazon and paladin harder to pvp with. How many charging hdins you think we will see now? ZvZ doesnt work the same anymore either because the top zvz and his buddy #2 both have 4k monitors, you are stuck at 1080 and cant see what they can.

Minor tweaks change the game a lot. 800x600 vs 1080/1440/2k/4k are huge differences.

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They already announced D2R will support 4K, a shared stash, and that characters will no longer expire. Since you only want to see visual updates and pre-purchased D2R, what now? Also, my computer has HDMI out so occasionally I play video games on my large screen TV which makes it far easier to see things.

Then the point of personal loot is a moot point if your only playing solo. Your free to farm to your hearts content if you are a solo player.

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Im aware those changes are coming I was just stating in my personal preference these are concerns that should be considered.

Correct for solo games. For multiplayer games with friends, the loot system is also not terribly relevant either way if playing cooperatively. As such, the loot system is completely/ largely irrelevant in these two settings.

Where FFA-only and personal loot have the biggest difference is public multiplayer that Blizzard offers. Some players prefer FFA only because it bring the competitive spirit of I got the good drop before you. However, FFA only loot in public games brings out the worst in some players (ninja looting and cheating). Every game has bad apples. Personal loot in multiplayer games reduces some of this misbehavior.

Before the retort is made to just play private games or solo, ask yourself this:

Why do I want to exclude the possibility for a player’s own personal enjoyment by excluding their ability to select a public loot multiplayer game with personal loot when I can still select a public multiplayer game with FFA-only loot?

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I found the D3 player trying to convince me that I cannot have good gear by playing legit.

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I have - legitimately - found every unique except Tyrael’s Might, Death’s Web and Astreon’s Iron Ward and every rune except Zod.

If you are dedicated and know how to farm effectively, you will find a lot of good stuff
But if you really played as much D2 as you claim, you will know that as well.

I don’t even know what this has to do with with the discussion.
There won’t be any 1.08 items in D2:R - it will start with patch 1.14

There is no need to “replace” botted or duped items by artificially increased drop rates.
Stuff will be as rare as it originally intended to be and that is perfectly fine.

Just put the stuff you want to exchange in the shared stash.
It’s already much more comfortable than in OG D2.

Also I don’t really get why you would even want to do that.
It’s much more effective to tailor your Merc around the build you are running.

I would be very happy about most of the QoL changes and if it would take a separate mode to get them, then I would play it.

But shared loot isn’t a QoL change and a lot of people who want QoL changes don’t want personal loot.

People who want personal loot can simply play in loot sharing parties in the same mode.

Everyone gets what they want while Blizzard doesn’t even have to do extra work and the player base doesn’t get more split than necessary.

While I would love a 3 month ladder all we know so far is, that it will be shorter than 6 month. None of the devs ever said that it will be 3 month and I think that it is much more likely, that they will settle for 4-5 month.

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If it were an option that could be toggled on or off? It would at least try to make
both camps happy. I am not sure how much work would be involved to make that feasible though if even possible.

It’s just I think if they implement personal loot its largely going to affect multi because people who play solo don’t need personal loot regardless. So your then putting personal loot into multiplayer which imo does reduce the need for cooperation. Naturally as you said you will have jerks who hoard loot. There are always bad apples. It’s why WoW ended up with personal loot and as someone that plays WoW? While accessibility options can be great? They also can serve as a double edged sword. In WoW people use group or raid finder for a PUG and you never see them again. The difficulty is usually so easy communication isn’t even necessary on top of that. Vanilla WoW on the other hand encouraged mutual cooperation in that you couldn’t just queue for a dungeon. Even with the launch of Classic people got that experience they longed for. People were standing in lines in a queue to turn in quests. People were helping others in chat.

I think there are pros and cons to both. But a big part of Diablo 2’s multiplayer was trading for gear you needed with others. Personal loot would imo be detrimental to that. If all loot is personal then there is less need or impetus to communicate and less need to try and work with others which is the entire point of multiplayer.

I am not about to tell someone “Just play solo.” That doesn’t really accomplish anything either and just makes a person sound like an elitist tool. The better solution is one that I feel has long been in the hands of the players for years. Don’t like a loot hoarder? Don’t play with them, their name will get around. Join a guild, play with your friends that you know/trust.

tl dr version of this topic :

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If they adding 2 Loot Systems in 1 Game they need to setup 2 different clients in 2 different Realms .

How would that work though?
If I toggle it off and you toggle it on, then who is getting the priority?

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Blizzard could choose to set it up at either character creation or game creation. There are reasons that I prefer game creation, but others disagree.

If at character creation, FFA-only looters will only play with FFA-only looters (think hardcore/softcore and seasons/non-seasons). If at game creation, the game creator chooses, the game indicates what it is, and all additional players use that loot system. For example, I create a game where I select personal loot as the option. It will list personal loot in the game title (or have it be a selectable option) when looking for public games (e.g. think of D3 where yo can select key warden, bounties, regular rifts or greater rifts).

Who are you competing with that you need to pay others to play the game for you?

I have never purchased an item for D2. For that matter, although I am aware of these third party websites, I have never visited one.

The only thing I am guilty of is joining baal runs that are being hosted by bots. This is only because Baal runs used to be done by high level legit players, but bots have straight up replaced them.

I guess if your only goal in this game is to “have everything”, I could see just throwing in the towel and paying someone else to achieve that for you.

Personally, I am okay with a hell Meph run for loot taking my sorc 20 minutes with a few deaths. I slowly get stronger, and slowly push my boundaries of what I can survive. The alternative is paying these hackers for loot, then sit there, staring at my perfect character for awhile, and saying " I wonder what’s on Netflix…’.

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No, they cant implement 2 Loot System in 1 Game which carries 1 Economy together. We all know the Personal Loot System will drop faster and everything easier cause its made for dummies and brainless people, i dont care how inappropriate my terms are but this is the bitter pile we need to swallow. And last but not least the economy will be complete out of controll by that, so i want this defeatly in 2 different realms and not 2 loot system which u can even toggle it off and on which has really a big impact for the core of this game.

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This is not true. If you look at what is being requested, the idea is to keep total drops between personal loot and global loot the same. This is one of the major complaints against personal loot by the FFA-only advocated. Normally Baal drops 5 items in an 8 player FFA-only game (3 players are guaranteed to get nothing). In a personal loot game, only 5 total items drop. 3 still get nothing. For the ones who get drops it is most likely only 1 drop. Total drops do not change.

For FFA-only, some players claim it is psychologically beneficial to see more drops even if you can not get them, irrespective of the total drops being constant.

That’s what I am saying. I don’t know it would even work if it were feasible. That’s why I ultimately feel Personal loot is something best left out when the player themselves can already choose to seek out a guild and friends they trust if they are concerned with loot hoarding.

I understand them wanting to bring it to a wider audience via console. But I feel personal loot has the unfortunate reality that it de-emphasizes cooperative play. And I’ve already seen that happen to WoW which has become a game that practically plays itself with it’s countless systems.

I like to think that people are intelligent enough they will figure out the systems of D2 as it is.

Possibly though you could then argue your diminishing the total pool of overall players and while I think D2 will probably have a player base large enough to sustain it? Your kind of splitting the base by segmenting it into different kinds of loot types which could mean longer queues. (Again not that I think D2 will have any kind of shortage of players).

But then it makes me wonder what impact it would have on the loot tables and would it then make it easier to get gear, etc. I feel like something like that is inevitably going to have an impact on something else within the game.

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RNA, really you cant take pre-existing formulas and add it exactly for this another Loot-System and a personal loot-system is made for the porpuses to have a faster gameplay. These 1 by 1 Comparison are complete dumb. Sorry a lot of your comments are completely are false statements man, it does not make any sense together. Its like we compare apples is the same like a banana…like i said jokes after jokes.

Ok, play a different game.

/thread.

Bye bye

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Really this does not make any sense, they want 2 Systems which carrys 1 economy i mean its really laughable but ok lets continue, now they want aswell we should carry this as community this kind of gameplays. I mean wtf are u serious right now? For me it sounds even our rights are taken. My advice : 2 realms 2 different loot system and they are 2 different economys aswell. And the system with the free shared loot system will be longer alive…mark my words. This another realm will be outplayed, no on will trade there you will see.